Flibio
A new version has been released for EconomyLite, it is available for download here.
Fixed a bug that generated the messages file in the wrong location.
A new version has been released for EconomyLite, it is available for download here.
Fixed a bug that generated the messages file in the wrong location.
A new version has been released for EconomyLite, it is available for download here.
A new version has been released for EconomyLite, it is available for download here.
Changes:
Modified loan accepting and denying
These now use /loan accept
and /loan deny
Messages Modified:
command.pay.success
module.loan.ask
A new version has been released for EconomyLite, it is available for download here.
Changes:
Send clickable links when taking out loans
At the moment no, you can’t do that. I may look into it for a future update.
Time is always a complicated things to work with; however, I’ll see what I can do.
A new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
Unfortunately, not at the moment. I can look into adding this command sometime this weekend.
That would be awesome! Thank you.
A new version has been released for EconomyLite, it is available for download here.
Changes:
/econ setall
commandA new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
This plugin is great, but is it possible to remove the decimal point? I don’t use any number under 1 for any part of my server, and it’s kind of ugly to have “you have 54.00 drakes” come up, rather than “you have 54 drakes”.
1 replyDo you have a GitHub account where you could post this to the issues page? If not, just let me know and I will create the issue instead.
1 replyYes, I do! I just submitted it as a feature request (not a bug so far as I can tell.) Whole numbers keep things simple, so I’ve always tried to use them on my servers since my currency is “Drakes”, rather than dollars or yen or any other standard real world currency.
1 replyThanks! I’ll take a look at implementing it when I have time.
A new version has been released for EconomyLite, it is available for download here.
Changes:
Is there anyway to have a /BalTop for any/all currencies, like maybe /baltop [currency] or is there a simple way to do so with programming, Im looking at your src to make a command to run the baltop for a secondary currency but some of the code is showing errors.
1 replyThere is not currently a /baltop [<currency>]
command. I may add it myself in the future. It should be easy enough to add if you want to do it.
There will be no future releases for API 6, but this version should work on API 6.
I made a EN-RU translation for this plugin. I think I should make it public.
Is it possible to transfer funds from one currency to another? I simply wanted to change the currency titles from Coins to PokéCoins but whenever I do that, everyone’s balance resets. (See below what I edited)
default:
coin {
plural=Coins
singular=Coin
symbol=C
}
current=coin
changed to:
coin {
plural=PokéCoins
singular=PokéCoin
symbol=P
}
current=coin
I didn’t even change the current
so presumably it should remain the same currency, just has different singular, plural, and symbol.
It’s the same as I’ve posted above. https://pastebin.com/ZBH1KQTj
Just to clarify, their balance don’t actually reset; it’s still in the database but now they have a different currency altogether.
Awesome <3 thanks for looking into it
Flibio,
Do you plan to add support for mob drops? or could you point me to a plugin that would add that support?
Currently in my server there is no way for players to generate income.
1 replyHad no idea you had something already; Thanks! (Laborous isn’t for API7 so thats out of the question anyway)
About that “next update”, when will it be coming out? Sorry for asking again but it’s been a month lol.
Also may I suggest a feature to remove decimals? Right now people can /pay 0.0000001 for example and it’s kind of annoying.
1 replyAh I see. I’m sorry for bothering you. When you said you’ve identified the issue, I thought it was already fixed, just unreleased lol. That was just a misunderstanding on my part.
And sure, I’ll create a ticket.
1 replyThanks! I’ll definitely look into getting the update released as soon as I have more time.
Wrong “Lite” plugin…
A new version has been released for EconomyLite, it is available for download here.
Changes:
messages.conf
has changed. It is best to delete the file before updating and then retranslate or customize the messages. I apologize for the inconvenience this causes./pay
command notificationI made many modifications to the backend of EconomyLite, so there may be a few new issues I introduced unintentionally. As always, please report them to the Issues page and I will resolve them as quickly as I can.
A new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
is it possible to set a kind of “world-account” or something?
i would love to keep track of the circulating money.
or maybe specifiy where certain payments are destinated. for example paying a loan or paying something in other plugins like block claimes in griefprevention.
i hope you kinda understand what i am talking about
thanks for the fast answer!
i am currently using a vaccount was worldaccount an i am happy with it.
i believe GriefPrevention does not support it
Hello, I hope this might be the place to ask. Will the latest version for EconomyLite fix the mod crash I am getting from the old version 2.13.0? Caused by: com.google.common.util.concurrent.ExecutionError: com.google.common.util.concurrent.ExecutionError: java.lang.NoClassDefFoundError: Lio/github/flibio/economylite/bstats/Metrics;
I appologize in advance if this isn’t the right place.
Thank you.
If there any bStats errors, just delete the config/bStats/temp.txt
, they will most likely be fixed. No data is lost.
Which other plugins do you use?
It might be an old version of holograms or byteitems. Check if they are up to date.
Just update holograms. I don’t exactly know where the error comes from, but there were some issue in older versions.
And using Sponge 7.1.0 is no problem at all.
Lucky for you I had a sidemod comissioned and released for the pixelmon community but i see it as anyone can use:
Developer: Justin#5056
Allows players, admins, whoever to use alternate currencies for example the ones you can create with ecolite.
Commands
How come my currency created with /currency create does not stay upon next restart?
Thank you RandomByte.
A new version has been released for EconomyLite, it is available for download here.
Changes:
A new version has been released for EconomyLite, it is available for download here.
Changes:
/ecorefresh
debug-logging
to false
A new version has been released for EconomyLite, it is available for download here.
Changes:
I’ve been having some trouble linking this one to MySQL…
First of all, I learned after some troubleshooting that one CANNOT use characters like !"#¤%&/( in your password, that results in an error with the plugin.
Anyways, I fixed that, so it’s not really the problem anymore… I booted it up the server and now I’m getting an error caused by: java.sql.SQLException: Unknown system variable ‘tx_isolation’
Full error: [09:46:10] [Server thread/INFO] [economylite]: EconomyLite 2.15.1 is initializin - Pastebin.com
Any help??
Update:
Are the code up to date on MySQL8?
Quote from web search:
“If you are using MYSQL8, try to show variables like 'transaction_isolation'
. Mysql8 has renamed tx_isolation
to transaction_isolation
.”
This is literally the first time I have ever touched sponge, been avoiding it. I have no clue what “Sponge API” is or what version my server has been set up for because I paid for my server. All it says is “Sponge” it does not say what version. Sponge is very confusing for me when I think “versions” I think minecraft 1.7.10 and 1.8 and 1.10 etc etc is there a “understanding sponge for noobs” thread somewhere otherwise I will be blindly downloading these plugins and testing each “version” one by one.
1 replySpongeAPI is what is used to create plugins. SpongeVanilla or SpongeForge are used to run these plugins on servers. Running the command /sponge version
will tell what SpongeAPI version and what SpongeVanilla or SpongeForge version you are running.
For instance, running /sponge version
on my testing server shows:
Minecraft: 1.12.2
SpongeAPI: 7.1.0-SNAPSHOT-7105dfc
SpongeForge: 1.12.2-2705-7.1.0-BETA-3361
Minecraft Forge: 14.23.4.2705
The line that starts with SpongeAPI
shows you the Sponge API version you have installed, in this case 7.1.0
. All you have to do is make sure the Sponge API version that Ore tells you matches your installed SpongeAPI version. So on Ore I would look for plugins that support Sponge API version 7.1.0
or 7.0.0
, either should work.
Let me know if you have any other questions!
If you can, could you please open an issue on the GitHub page? When you do, please include your current configuration file.
Thanks!
Is there a way to decrease the time player data is cached? Or to manually clear it?
The core issue is that we use the plugin cross server and while the player is on server a, they can get money on server b. But on server a the money the player has never changes. Not even after a rejoin (there’s really no need to hold player data when they are offline. Or to hold it longer than a few minutes. That’s a massive waste of RAM) the money doesn’t update.
So while caching makes sense, I think you’re overdoing it. Or should at least provide a way to configure the caching behavior. Like for our case it doesn’t make sense to ever cache longer than a few seconds. And the additional database traffic is no issue for us.
Edit:
I can highly recommend using the caffeine LoadingCache (or maybe even AsyncLoadingCache), simply for its amazing performance and configurability. It’s also already included in Sponge if I’m not entirely mistaken.
1 replyIt’s already in Sponge and it’s a lot more configurable. Also faster than the Guava cache.
I am trying to add custom currencies and the sponge API for economy apparently won’t allow me to, I was told that I need to go through the Plugin managing the economyService. So how would I add/register new currencies?
1 replyA simple way to do this in EconomyLite would be to execute the currency create command.
Sponge.getCommandManager().process(Sponge.getServer().getConsole(), "currency create Dollar Dollars $");
This has to be done differently for every plugin though, because currency creation is not a standard feature in the SpongeAPI. Perhaps you should open an issue on the SpongeAPI noting that currency creation should be exposed in the API.
1 replyYeah, I had been using the command, but I was just making sure that was the easiest way
Can someone please Explain me some things ?
Well im complely new to all this and im using EconomyLite for my Server couse i need it too run other plugins.
First : What is the Purpuse of that
2. : Can i create Trading npc or something like that ?
3. : Can i use this currency to get an mod currency (Coins into PokeDoller)
4. : If my Players on the server have lots of Coins what can they do with that or more : what can i do so they can spend it.
sorry for writing something i just didint found a Video or something that explains me that.
Have a great Day and i hope i can learn
I am having getting the following error when Economy Lite is reading my config file:
This is my config file:
Please note that the password for SQL has been removed in the paste.
My original password includes special characters like ‘=’, which is why the password is inside double quotes.
When I remove the double quotes I get yet another error in the log at line 24, which is the line of the password.
With double quotes this second error goes away.
I am not sure if the error in the paste above comes from these double quotes, or something else. Would love to get some feedback on this.
Update on the error above: Already resolved.
The error came from currencies.conf, NOT from config.conf.
The error seemed to be that the symbol of my currency included; $, which was not accepted.
I fixed this by putting the symbol inside double quotes and now it works like a charm.
Can anyone please confirm that SQL integration is working?
Because I am getting an error saying Economy Lite is trying to log into the database without using the password I set it to use…
[12:44:41] [Server thread/INFO] [economylite]: EconomyLite 2.15.1 is initializing!
[12:44:41] [Server thread/INFO] [economylite]: Using currency: Coin
[12:44:41] [Server thread/INFO] [com.zaxxer.hikari.HikariDataSource]: HikariPool-2 - Starting…
[12:44:43] [Server thread/ERROR] [com.zaxxer.hikari.pool.HikariPool]: HikariPool-2 - Exception during pool initialization.
java.sql.SQLInvalidAuthorizationSpecException: Could not connect: Access denied for user ‘ecouser’@‘localhost’ (using password: NO)
Does Economy lite work with your other plugins? (Jobs Lite and Payday) Will it add to the same balance or will the 2 plugins break each other?
Hello, ca you add a moneycap in EconomyLite ?
Hello, can’t multiple currencies be used at the same time?
None of the commands are working for me. It is saying unknown command. (This is with all the permissions as well)
Hey i’ve got a question. I’m running EconomyLite along with FtB Quests, and I want make it so players can collect money from completing a quest. I attempted doing this with the command /econ add @s 5000 . But this didn’t work. Any way you can help me? Thank you.
Hi i have a couple people on my server that have ben banned and deleted their player data but their names still show up in /baltop. i have tried using /econ remove but their names dont appear. is there a file that i can access to find thier uuid and delete them?