Looks like a deadlock to me, nothing I can do about that because Sponge/Forge/Minecraft have taken over there - all I do is ask Minecraft to load some chunks, sorry.
To be any use a bug-report (if you want anyone to be able to figure out what went wrong), we’ll need more information: what version of SpongeVanilla or SpongeForge (and Forge) are you using, are there other mods present, what version of Nucleus was it, and preferably a link to the server.log file with the crash in it on pastebin or something similar.
at net.minecraftforge.fml.client.FMLClientHandler.getSavesDirectory(FMLClientHandler.java:577)
at net.minecraftforge.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:307)
at org.spongepowered.mod.SpongeModGame.getSavesDirectory(SpongeModGame.java:63)
I see, you missed out one crucial detail… you’re running this on a client, something I should be paying more attention to. I’ll try to fix that ASAP - though maybe the Sponge guys want to look at that too as it looks like it’s an API method that failed?
I don’t know, I tryed moblimit, but it doesen’t work well, it spawns mobs in groups of the same mobss and it leaves a lot of blank areas with out any mob.
I think I will wait for someone that will do that, or when necessary I will do this by my self, I don’t know.
Thanks for the answer.
I mean that i can see Admins inventories, but i can’t see players inventories…
Using /invsee Admin works… but if i try /invsee Player i get error that can’t find that name