AdminShop [v1.8.2] - Server Shops


#329

Weird.. I'll test it locally in a moment.


#330

Thanks! Something else: I set /gamerule mobGriefing false. Despite that, and although my Admin Shop is lit up like a Christmas Tree, Creepers spawn and choose to blow themselves into oblivion, taking with them a number of item frames or just a few items. This can be a bit of a bother at times. Is there any way this can be alleviated?


#331

Yeah, I can make them invincible to natural causes (basically anything not caused by a player).


#332

Great! - thanks buddy.

EDIT: @HassanS6000 Can you please fix this as a matter of urgency? Things are getting a bit out of hand ... :worried:


#333

@Toothpick

Doing it now - was it just the item frames? Or the shops themselves too?


#334

Release v1.8

Tested on SpongeForge 1300

Changes:

  • Bug fixes with AdminShop Signs not being immune to natural causes.

Enjoy!


#335

Thanks Hassan, very much appreciated. :thumbsup:


#336

Currently players are having to leave and reconnect to my server to see the items they purchase. This is quite annoying for them, is there anything that can be done? Also thank you for making signs immune to natural causes. I assume this will protect them against pixelmon!


#337

No there's nothing I can do about the desynchronization issues between client and server, it's a Sponge related issue.


#338

Well before this update I kinda got all of my item frames destroyed by snowballs from players.. xD So is it possible to add a command called /shopframe that when executed, it tells you to right click a sign and it creates a invincible item frame with the item the sign is assigned to.

I got one more question. Will this plugin be inputted into Nucleus?


#339

Seems like this plugin will remain apart from Nucleus, as it is not really an ESSENTIAL plugin.

The item frames are not protected by AdminShop - it's something I will be looking into after I have time to transfer AdminShop to store its data in the signs itself instead of in the config file, until then they are not protected by AdminShop - in the meantime I suggest using a protection plugin to stop players from destroying them.


#340

@HassanS6000

Does Polis help protect the frames?


#341

It should, if not, cause tracking might be broken - as Sponge should know the snow balls were spawned by players, and then Polis would know, and then cancel the snowball from hurting the ItemFrame in the SafeZone.


#342

Bug!. player can't see item after buy item from sign.


#343

You're welcome to report it to Sponge, but they already know :wink: - Mumfrey just has been quite busy so hasn't been able to fix it.


#346

Not sure if this has already been looked at, but when players try to buy an item on my server they have to relog to see the item as if it is not updating their inventory when they buy the item. If this is something we have done please let me know.

Edit: Just read the post above mine disregard this.


#347

Ive seen people do it but im not sure how.They make pixelmon pokedollars work with this plugin, but im not sure how. any suggestions?


#348

You need the economy bridge from Pixelmon, you can grab it from their website


#349

you are jesus, thanks alot


#350

Is there support for version 1.9.4?

This is the error that I am getting:

java.lang.NoSuchMethodError: org.spongepowered.api.entity.living.player.Player.getItemInHand()Ljava/util/Optional;