AuraSunDial - A simple Sponge Plugin to synchronize the server/in-game time to the realtime


#1

This is a discussion topic for the Ore project, AuraSunDial. View the full project on Ore for downloads and more information.


AuraSunDial

Welcome to your new project!


#2

A new version has been released for AuraSunDial, it is available for download here.


Version 1.0.1

+ Added tests to ensure time conversion is correct.
* Fixed time being offset.

Version 1.0.0

+ Implemented time setting for all worlds.


#3

A new version has been released for AuraSunDial, it is available for download here.


Version 1.1.0

+ Added config to enable and disable per world.

Version 1.0.1

+ Added tests to ensure time conversion is correct.
* Fixed time being offset.

Version 1.0.0

+ Implemented time setting for all worlds.


#4

A new version has been released for AuraSunDial, it is available for download here.


Version 1.1.1

* Fixed config not working.

Version 1.1.0

+ Added config to enable and disable per world.

Version 1.0.1

+ Added tests to ensure time conversion is correct.
* Fixed time being offset.

Version 1.0.0

+ Implemented time setting for all worlds.


#5

This is a great plugin, I’ve only used it for a short while but so far it’s worked pretty well. The only thing that I’d like which would make this even better is allowing to set the timezone it uses,


#6

Will add this feature.


#7

Perhaps add an ability to change the length of a Minecraft day cycle? So, something like one Minecraft day is half a day real time - such that 6am/6pm is 12pm in the Minecraft world? I can imagine some servers would being able to control the length of the day/night cycle, rather than “just” tying it to real world time.


#8

A new version has been released for AuraSunDial, it is available for download here.


Version 1.1.3

* Fixed unit tests.

Version 1.1.2

* Don’t reload plugin with events (makes plugin more compatible).

Version 1.1.1

* Fixed config not working.

Version 1.1.0

+ Added config to enable and disable per world.

Version 1.0.1

+ Added tests to ensure time conversion is correct.
* Fixed time being offset.

Version 1.0.0

+ Implemented time setting for all worlds.


#9

A new version has been released for AuraSunDial, it is available for download here.


Version 1.2.0

+ Added /realtime command, that allows to enable and disable the realtime synchronization per world.
+ Added appropriate permissions for the /realtime command.

Version 1.1.3

* Fixed unit tests.

Version 1.1.2

* Don’t reload plugin with events (makes plugin more compatible).

Version 1.1.1

* Fixed config not working.

Version 1.1.0

+ Added config to enable and disable per world.

Version 1.0.1

+ Added tests to ensure time conversion is correct.
* Fixed time being offset.

Version 1.0.0

+ Implemented time setting for all worlds.


#10

A new version has been released for AuraSunDial, it is available for download here.


A simple Sponge Plugin to synchronize the server/in-game time to the realtime Version 1.2.1

* Updated to Sponge 7.1.0-SNAPSHOT.
* Internal improvements.

Version 1.2.0

+ Added /realtime command, that allows to enable and disable the realtime synchronization per world.
+ Added appropriate permissions for the /realtime command.

Version 1.1.3

* Fixed unit tests.

Version 1.1.2

* Don’t reload plugin with events (makes plugin more compatible).

Version 1.1.1

* Fixed config not working.

Version 1.1.0

+ Added config to enable and disable per world.

Version 1.0.1

+ Added tests to ensure time conversion is correct.
* Fixed time being offset.

Version 1.0.0

+ Implemented time setting for all worlds.


#11

Does it also change moon phase every night ?