I got this:
“TileManager URL:8100/js/libs/bluemap.js:471
BlueMap URL:8100/js/libs/bluemap.js:41
loadSettings URL:8100/js/libs/bluemap.js:243
load URL:8100/js/libs/three.min.js:667”
That’s not exactly an error, but the codelines you mentioned lead me to an invalid bluemap/web/data/settings.json
file… This file should be autogenerated when bluemap loads.
Can you send me that file and your bluemap.conf
(in a private message) please so i can help you further
How can I know when mod support is added? I’ve been using it for a while and I’m using it very satisfactorily except mode support. This plugin is ahead of all other mods!
A new version has been released for BlueMap, it is available for download here.
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
Notes:
Reworked the complete resource-loading and a lot of the rendering-core, to reduce the render-time by a lot.
Resource-packs now work much better: The 1.12.x version of BlueMap will now support 1.12.x resource-packs (but no longer 1.13+).
Added initial support for mod-integration. You can now integrate mods using some configs, read about it in the wiki.
Upgrading:
If you are upgrading from an earlier version, you will need to backup your configuration and let it regenerate, or update it manually.
Also, the render-data folder structure has changed! <webroot>/data/<hires-lowres>/<map-id>/...
is now <webroot>/data/<map-id>/<hires-lowres>...
! Move your files accordingly, or delete the <webroot>/data
folder and rerender your maps!
There have also been changes to the web-files! So you will have to delete the <webroot>/index.html
file, so bluemap regenerates the web-files for you!
Changelog:
- Added initial mod-integration support
- Reworked the complete resource-loading
- Reworked big parts of the render-core
- Blocks with missing resources are now rendered as a black-pink block instead of air
- Added
/bluemap debug
command to the sponge-plugin. The command displays all information that BlueMap has about the block at and below the feet of the executing player (read directly from the world-files). - Changed the folder structure of the render-data to allow a better map file management (there is now one folder per rendered map)
- Fixed a bug that caused whole sub-chunks to disappear in the render, if they are containing blocks with id’s > 255
There you go
Keep in mind that it might still be a little bit challenging to configure mod-support.
This might get easier if i get to write a forge-mod implementation of BlueMap.
New releases are always postet in this thread or on Github
I just created a Discord-Server, where we can discuss everything around this plugin. Feel free to join
Hey,
I installed that Plugin on my Server but I really don´t know how it works with the Webserver. My Server is running on AMP
I replied to you on discord
A new version has been released for BlueMap, it is available for download here.
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
Changelog:
- Fixed a concurrency bug that sometimes caused random blocks to be rendered with the missing-block model
Nice some one actually did this, was going to do this when I had some free time. You saved so much time. Thanks,
A new version has been released for BlueMap, it is available for download here.
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
BlueMap now supports Bukkit (Spigot), please report any issue you find.
Also the web-app now uses webpack to compile and got many other improvements (thanks to @ewized and @katrix).
Upgrading:
If you are upgrading from an older version you need to delete the bluemap/web/index.html
so BlueMap updates your web-app!
Changelog:
- Added a bukkit plugin
- Npm and webpack are now used for the web-app (@ewized)
- Added touch-controls and support for mobile devices
- Many code/structure optimizations
- The web-app now only loads highres-tiles if they are really needed
- More performance optimizations on the web-app (@katrix)
- You can now input coordinates in the web-app to jump somewhere (@ewized)
- Add configuration for the start-point for maps, the default is now on the world-spawn.
- Add configuration for compressing files
- The CLI can now continue a canceled render
- Added ETag and cahce-control headers to the integrated webserver
- Fixed a bug with the map-dropdown
- Fixed a bug where the CLI stops rendering if one map has no changes
- Fixed a bug where the level.dat was not being found for dimensions
- Fixed an error when loading some unsupported resources
really cool plugin
sad it can’t render modded textures of mods :<
A new version has been released for BlueMap, it is available for download here.
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Updated BlueMap to support Minecraft 1.15 and added chests, signs and beds so they are rendered correctly!
Changelog:
- Added support for minecraft 1.15 chunk formats (biomes are now 3-dimensional)
- Added chests, signs and beds
- Added an optional block-radius argument to the render command
- Added mip-mapping for fully opaque textures
- Improved performance for biome-coloring a bit
- Fixed barrier-blocks being rendered as a missing block on 1.12
- Fixed water in cauldrons being colored green
A new version has been released for BlueMap, it is available for download here.
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Rewrote the whole UI and added custom shaders to be able to switch between day/night and more!
Upgrading:
This update breaks almost everything from old bluemap-installations!
This means you need to delete all bluemap-related data and restart with a fresh bluemap-installation for a clean upgrade.
Changelog:
- Change the way how light-data is saved to the models to process it with shaders
- Add custom shaders to the web-app
- Rewrite the UI to have a more flexible way of adding new elements and settings
- Add a button to change between day and night
- Make the sky-box shader-generated to be able to change sky color
- Added an info bubble showing coordinates and more when you click or tap at a block
- Added an experimantal overlay showing blocks where mobs can spawn at night based on the light-data
- Added a debug-info option
- Fixed a bug with lighting water with the wrong light-level
- Fixed a bug where sometimes threads are being killed during saving causing corrupted render-files
- Fixed a bug where the wrong imeplementation-type has been sent in metrics
A new version has been released for BlueMap, it is available for download here.
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Changelog:
- Fixed a bug with dimensions not being detected correctly in bukkit-versions
- Fixed a lighting bug that caused bright spots in night-maps
- Fixed a bug where some zip-compressed resources could not be read correctly
- Fixed a bug with caseinsensitive resources
- Tentative fix for an error sometimes appearing during a render (#24)
A new version has been released for BlueMap, it is available for download here.
Notes:
This minor release adds a first implementation for forge and hopefully fixes some render-issues.
Also there has been a lot of reworking in the build-process, which should make building, publishing easier and the version-targets more clear!
Make sure you select the correct jar for your server ^^
Changelog:
- Added forge mod for 1.15.2
- Split targets into differend jar-files for better library compatibillity and smaller files
- Simplified the permissions for
/bluemap render ...
commands tobluemap.render
- Tentatively fixed some issues with rendering tiles failing because minecraft is writing to those files (#24 and #30)
- Tentatively fixed an issue with texture cropping on headless java installations (#32)
A new version has been released for BlueMap, it is available for download here.
Targets:
- BlueMapAPI: v1.0.1
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Markers are now possible! And an API for those markers and more!
Upgrading:
If you are upgrading from an older version, delete your <webroot>/index.html
so bluemap updates the web-client!
Changelog:
- Added marker support to the web-client
- Added an API for markers and more
- Removed the mob-spawn layer
- Fixed a bug with limited maps
A new version has been released for BlueMap, it is available for download here.
Notes:
This fixes a critical bug in 0.6.0, please also read the update notes in 0.6.0 release!
Changelog:
- Fixed the web-app not working without a marker.json
Trying to check the demo world, bowser automaticly crashes, processor at 100%. I’m running an Ryzen 5 3600 and 16gm of ram, please… Tell me this is just an error and not how the plugin behaves. So far Dynmap is my pick.
Hmm, i don’t know why that would happen ^^
I know of many people using the map and everything works fine for them
If you want, you can join our Discord and describe your problem (e.g. the browser you are using) in more detail, so I can try to reproduce that. Surely we can find the source of the problem