Hello!
Update: I tried to use Keys.PORTION_TYPE
, but it’s not compatible with the door’s block state (both empirically and according to lists of applicable keys by block type).
I tried to use different directions (SOUTH
, WEST
, EAST
, NORTH
, NORTHWEST
), but it didn’t help.
I also tried to set the direction of the upper half of the door to Direction.DOWN
and that of the lower half to Direction.UP
, without any change.
Is this functionality implemente in Sponge at all? If not and if I wanted to contribute it, where should I start?
Thanks
Dmitri