Canāt wait for this!
š¦ HuskyCrates [v2.0.0-PRE8] [API 5-7] - Give everyone keys, use Custom Particles, Keys, and more!
Looked. Beauty. Will wait. GIF (Not true. The video in the first post.)
I think you used an old bugged out version for that gif, but yeah.
What was on github
that means nothingā¦
Of course it does not. Your video explains a lot
Iāve updated the OP with a link to the features everyone is currently waiting on for the first release. I might start releasing some indev builds soon before v1.0, though.
Hereās the link if youāre lazy: Features required for v1.0 Ā· Issue #1 Ā· codeHusky/HuskyCrates-Sponge Ā· GitHub
And some stupid art thing
<3 how long until estimate release/beta release?
Iāve got a fever of 102Ā° and a headache right now. Hopefully by tomorrow but I have no idea.
oo damn! Make sure you eat your greens! lol Good luck, Canāt wait!
Awesome looking forward to testing
just to clarify. Will you be able to set commands into the chests? Im running a pixelmon server and want to make a shiny & Legend Crate
Yes youāll be able to set commands.
Woop! So Excited to set up 400 commands! haha GL!
You donāt have to setup commands for EVERY Pokemon if thatās what you mean by ā400 Commandsā . Not sure if itās vanilla Pixelmon or not, but there should be a command /pokegive playername random, or if you want a shiny /pokegive player random s. Although I donāt think there is anything for Legendaries right now.
I know, but I was to set rarity if possible
like:
3 = rare chance of receiving - Legendaries
2= uncommon - dragonites, starters
1= common - common ones haha
It has a probability system.
Hey everyone, expect a public release for 1.11 sometime today! It may not work properly for 1.10.2, but Iāll try.
Aaaaand the third message in a row, butā¦
#v0.8-PRE has been released on GitHub Releases
Changelog:
its out what do you want from me
initial release?
An update has been released.
v0.8.1-PRE has been released on GitHub Releases
Changes
- Fixed
/crate <id> key [player]
- Changes how the probability system works, check readme.