MobRepeller - Prevent mob spawning in survival!

##v1.0.1 released!

The changelog can be found on the above linked page.

@nogasgofast I hope it is better now! :slight_smile:

Thanks for the update!

It’s installed and looks great! I’ll probably get a lot of mileage out of this plugin so I appreciate it :smiley:

1 Like

Any Chance for a API version 5.0 release?

If I have some spare time I may look into it to help out. I was thinking of brushing up on my java recently.

This plugin is written in Kotlin. It is almost Java :wink:

I’ll update this plugin to Api v5, there shouldn’t be big changes to be made.

##v1.1 released!
The changelog can be found on the download page.


@nogasgofast Done! Only the plugin id had to be changed for API v5, other changes I made aren’t related to that.

Sweet, As always you are a champion.

@RandomByte
Idea. Add the configuration file. The ability to add arbitrary blocks. The ability to specify an arbitrary radius. This will increase the interest in the plugin.

Thanks for the suggestion!

Hello, is this mod functioning with current sponge build on 1.10.2 ? i still have mobs spawning in areas with the repellers. Also does this plugin despawn modded mobs?

It should work on 1.10.2 because it’s compiled against api v5. Which mod are you using? It should work work entities that ‘are’ monsters.

I am noticing that hostile mobs are still present, is this mod supposed to immediately remove mobs from the area? does it take a few seconds?

It just prevents spawning. They can still walk into the affected area.