Little help here if anyone’s willing.
I am trying to allow creepers to damage the world and I cant get it to work properly unless I disable nucleus completely.
The protections section of my main.conf file is as follows:
protection {
# Disables crop trampling.
disable-crop-trample {
mobs=false
players=false
}
# If true, Nucleus will attempt to prevent Player-Player collisions.
disable-player-collisions=false
mob-griefing {
# If true, mob griefing will be disabled except for the entities listed in the whitelist (which should be done by mob ID).
enable-protection=true
whitelist=[
“minecraft:creeper”,
“minecraft:ghast”
]
}
}
Doesn’t look like a problem with nucleus, but could be wrong here.
Did it happen once you updated sponge? I’ve run into issues in the past, specially with world loading when updating sponge. If it used to work with previous Sponge versions and just now after updating sponge it broke, would likely indicate a problem with sponge and you’d need to post the problem here: https://forums.spongepowered.org/c/sponge/sponge-support
(They also have a github support page you can use, however don’t have the link to that)
In the main.conf file, if the option core.use-messages-file is set to true, a messages.conf file is generated in the configuration folder. This will generate a file with all the text used in Nucleus, which can be used for translation of general customisation. Updates will not remove this file, but it will be added to.
Numbers that are wrapped in curly brackets (like {0}) are replaced when the plugin sends a message. They should not be removed.
That should help! I’m looking into providing official translations once I find a suitable platform for contributions.
I see you have created permission groups of user/mod/admin, but i cannot figure out how to add players to these permission groups or create groups which inherit these permissions.
You need a permission plugin, then after setting up different groups run: /nucleus setupperms [USER|MOD|ADMIN|NONE]
All permission setup questions should be directed to the plugin you’ll be using, although 99% of the time, questions you have can easily be found on the plugin’s wiki or webpage.
@Nyox The event in question doesn’t exist/fire in API 5/1.10 (I think), and I haven’t looked at it for API 6/1.11. It will become an option, it’s highly requested.