Project Portals

Need to set the enforceGamemode gamerule to true

What file is that setting in? Or is it a command? Could you give me the steps if it is a file? I already checked the project worlds config file and I saw nothing about enforcegamemode.

Itā€™s a gamerule.

/world gamerule <world> [gamerule] [value]

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Yesterday was a long day. I realized what you meant after reading your post again. I got it to work. Thanks lol sorry for the confusion XD.

Is this working with api 6?

It works for me.

Hi, Iā€™m having a problem where my portals disappear when I restart my server. The portal frame is there but the actual portal vanishes.

So I have it set up (I think) so that players get sent back to the lobby server when the main server restarts. However they do not. They just get sent back to the multiplayer menu. Any Ideas? Using Bungeecord.

how do I make this pluggin overise nucleus warps and world control?

You can use Spongeā€™s built-in Alias feature to sort out conflicting commands.

Can you add support for Releases Ā· dualspiral/SpongeIPForwarding Ā· GitHub @TrenTech

Asked this in Project Worlds, but Iā€™ll bring it here incase itā€™s something you can add to here :slight_smile:

Replacing the default action of nether portals and end portals to come out at a designated place.

Not sure if @TrenTech is still working on this plugin but the last commit was January 20th and his last release build had a few bugs I encountered.

Iā€™ve fixed them in this release here (my source is also public): Release Release 0.13.8 Ā· Grinch/ProjectPortals Ā· GitHub

If @TrenTech wishes for me to remove this link from his thread I will do so as soon as he requests it.

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Iā€™m cool with it. Havenā€™t had much time to work on this stuff.

This plugin broke with one of the latest spongeforge 1.10.2 builds
Plates are not working anymore since a version after 2185.
(We didnā€™t test every build between 2185 and our current version (2223), but it broke somewhere in between)

Do you think you could add redirecting features for Nether / End / Mod Portals?
If a player creates a portal and uses it he should be teleported to a custom destination.

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Iā€™m having a problem on my server where everytime the server restarts my portals disappear. I have tried making the server do a force save before restarting and nothing. If I do a /p list before a server restart they show up and players can use them. However after they do not show up in the list. Warps are the same.

Any ideas on whats going on? Was doing this before I added the bootstrap as well.
I am using:
MC: 1.10.2
projectportals-5.1.0-0.13.5
spongeforge-1.10.2-2254-5.2.0-BETA-2254
and the SpongeBootstrap-0.2.0.jar (for ae2 fix)

Hey guys. Having some issues with the permissions. I have a portal (name=creative) set up that teleports the user to a new world in creative.

This portal is functioning 100% for my ops, but when a default user tries to use the portal they get ā€œyou do not have permission to travel to creativeā€.

I currently have permissions for my default group set to:
pjp.portal.interact
pjp.portal.creative

What am I missing?

Try adding pjw.worlds. to the permission group worked for me. ex: pjw.worlds.world

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OMG! THANKS!!! That was it. This was causing my mind to burn lol. This did the trick