ProjectWorlds - Multi world management plugin


Is there a way to make this work with command blocks? I can’t seem to get it to work, keeps asking me for a player name.


Can I only allow teleport to a specific world??

If I enable, then they can just teleport to any of the worlds…


Hows to create a flat world?
the plugins is great!


Can someone help me ? I am adding a world that I downloaded to my server, put it in the root folder of the server, it is imported into the main world folder but the server does not recognize this world because it does not appear for any plugin, I am using projectworld to manage my worlds


If you’re adding non Sponge created worlds you need to make use of the /world import command


/world create <name> -dimension minecraft:overworld -generator minecraft:flat -options 3;minecraft:bedrock,2*minecraft:dirt,minecraft:log,minecraft:stone:2;1;


A new version has been released for ProjectWorlds, it is available for download here.

Multi world management plugin


after removing some plugins I managed to make the command work, but now he qiz that the world I’m trying to import is not a valid world


Without getting any real specifics I can only make a couple guesses as to the problem. First I’d start with case sensitivity in the world name. The next is to make sure the world has a valid level.dat file. And the last is the verify that the world_root node in your pjw config matches the level-name in your


the main world works well, what is not being found is the secondary world that sponge sent into the world folder


I get that but importing additional worlds will not work if the settings mentioned are incorrect


A new version has been released for ProjectWorlds, it is available for download here.

Fix a couple issues with imported world
Fix tab completion with /world create


Hi there,
Is there a way to use Command Blocks to teleport players from one world to another? I’d like to be able to click on a sign or step on a plate to tp.


I want to set just one spawn point for 2 different worlds.
A: spawnworld , B:playworld
if users die in worldB. click the respawn button and respawn at spawnpoint of worldA
Can I solve this problem with this plugin?


I cant get a world to spawn with biomes o plenty i tried this
/world create buildingworld minecraft:overworld biomesoplenty:b_i_o_m_e_s_o_p
but it says that biomesoplenty:b_i_o_m_e_s_o_p is not a valid flag
Can you give me some help?


Hey, i need helps for a Customized world.
I dont understand the commands or files, i need a world with a custom


Everytime I create a world using the biomesofplenty generator option no trees or shrubs spawn except grass in all the biomes! Need help.



Just wanted to note that under “Commands” in your wiki, you have listed that “/world delete” is the command to delete worlds. I tried this and quickly realized that the correct command is “/world remove”. Just a heads up to update the wiki :slight_smile:

Also, I wanted to ask about the --commandsAllowed flag. If I do not use it when creating a world, does this mean that commands will not be allowed? When I check /world properties, I am unable to see if --commandsAllowed is true or false (I may be misunderstanding something here but any light you can shed on this would be lovely).

Thanks for your help,



Fixed the wiki, Thanks for the heads up

–commandsAllowed enables commands to be run in the world as the name suggests.

I’ve just pushed an update in the dev branch that shows this in the properties view as well.


Would you be able to make it so that each overworld could have it’s own, independent nether? Or perhaps this is already something possible?
Like, can I connect the world “Echo” to nether “EchoNether” and world “Twilight” to nether “TwilightNether”? So that when someone makes a new portal in either Echo or Twilight that it connects to the appropriate nether?

Thank you for considering the request.