Funny you guys say that, when I originally programmed this plugin, I attempted to make it so all the items would be transferred to an entity so they could be collected.
You can always find a way to make a tombstone to hold the player items the way Corail Tombstone does it, or work with Zerthick to hook into the graveyards.
But the whole point of PvP is almost always to steal the other playerâs stuff. Having a death chest or something to keep the playerâs stuff save from theft seems - to me - counter-productive to the concept of this plugin.
Yeah, itâs meant so that the player that was fighting the other player gets the player who logged offâs items.
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Is it relevant for 1.10.2 Sponge?
sponge forge 2477 pls