Latest version of sponge 1.12.2 (SpongeForge 2705-BETA-3481)
10-16 players online
Every 15-25 sec my server is freezes for 4-10 sec.
Sometimes there are no such freezes, sometimes they are every 10 sec.
Created a new topic because I provide a lot of new information
Its not: Nucleus, CatClearLag, TabManager, GriefPrevention, EasyScoreboards, ZeronRPG
Help me someone please, why sponge for so many years still can not become stable…
No errors in log, just this message when server is freez:
[Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can’t keep up! Did the system time change, or is the server overloaded? Running 2370ms behind, skipping 47 tick(s)
The chunk gen is still running according to your timings - about 20 of them. Meanwhile it looks like the big consumption is entity ticking, of which there appear to be about fifteen thousand. There’s also about three thousand entity spawns per tick in there. I don’t know how large your server is, but if it’s small, then there’s something going on there.
New settings just do not immediately friezes. Now I have freezes 2-3 hours after restart.
Any ideas? What to do with it?
Who dont know its Mo’Creatures/CustomMobSpawning
But I cant delete this mods.
Guys, I didnt fix this issue. I install sampler and look at the new information:
Online: 6
ITS NOT Mo’Creatures and CustomMobSpawner (coz I delete this for tests):