UNMAINTAINED - 🌍 Nations [v2.5] - Towny-like protection plugin


#206

Just turn the Public flag off.


#207

It doesn't work for Admin Nation.

Admin guide : "Zone you put up for sale in admin nation are buyable by everyone."


#208

Oh I see, I have never wanted them to be anything but public, so never tried it.


#209

Hi! I have updated the chinese translation for the newest Nations. I hope it can be helpful.


#210

@KingBulleN Explanation of the difference between open and public flags has been added to the wiki, Thanks @yepidoodles for answering the questions :wink:

@Jinlin_Chen Thanks ! I've update it.


#211

Ok. But would you agree to add this feature for the Admin Nation ? Thanks !


#212

I'm sorry but I don't have the time to work on Nations anymore, however TheoKah is now working on it. You can open an issue on the github repo to have an answer from him.


#213

TheoKah has updated Nations to Pre-release v2.5


#214

Hi there !

We use your last version of nations 2.5, on a sponge server with mods in 1.10.2. We had a little issue, when we restart our server all our memberslist of nations are wiped and noone are in those files.

Could you please help us ?


#215

Hi @Groovy_Cat

To report any bug, I suggest you open an issue on the github repo. Since I don’t really work on the plugin anymore, you’ll need an answer from TheoKah who know works on it.


#216

Nations Release v2.5

Targets SpongeAPI v5.1.0

Changelog

  • Fixed a lag problem on servers with a lot of nations
  • Add extra protections to signs when using mods to edit them
  • Cleaner particles on /n see
  • Fixed a ‘Nation too close’ bug
  • Updated chinese lang file
  • Fixed a problem with mods bypassing protections
  • Add message in console when zone is deleted
  • :warning:️No longer auto-claiming 1 block and spawn when creating a nation
  • Added a config line to switch to chunk-claim instead of the golden axe (enableGoldenAxe)
  • Fixed a bug where public zones were not buyable when buyer has no nation
  • :warning:️Entering zones / nation / wild no longer display in chat but above inventory
  • Add commands to change nations tags
  • Add config entry to change in chat nation tags
  • Add /na {set,del}spawn
  • Fix clickable menu for admin nations
  • Can now autojoin spychat channel with perm node nations.admin.spychat

#217

Anyway to make it so that lets say certain groups can claim more or les blocks than the other groups?

for example:

Default 1000
DonatorGroup1 5000
DonatorGroup2 10000
etc
etc
etc?


#218

Not currently, but you’re welcome to suggest it on the Github :slight_smile:


#219

Is there a config to set the number of zones each citizen can buy in a nation?


#220

Hello, I am getting this error spammed in the server console when any player is online on the server

[Server thread/ERROR] [Sponge]: Could not pass SpawnEntityEvent$Spawner$Impl to Plugin{id=nations, name=Nations, version=2.6, description=A towny-like worldguard-like zone managment plugin., url=https://github.com/Arckenver/Nations, authors=[Arckenver, Carrot], source=mods/Nations-2.6.jar}
java.lang.NoSuchMethodError: org.spongepowered.api.event.entity.SpawnEntityEvent.getTargetWorld()Lorg/spongepowered/api/world/World;
at com.arckenver.nations.listener.MobSpawningListener.onEntitySpawn(MobSpawningListener.java:17) ~[MobSpawningListener.class:2.6]
at org.spongepowered.common.event.listener.SpawnEntityEventListener_MobSpawningListener_onEntitySpawn53.handle(Unknown Source) ~[?:?]
at org.spongepowered.common.event.RegisteredListener.handle(RegisteredListener.java:95) ~[RegisteredListener.class:1.11.2-6.1.0-BETA-17]
at org.spongepowered.common.event.SpongeEventManager.post(SpongeEventManager.java:349) [SpongeEventManager.class:1.11.2-6.1.0-BETA-17]
at org.spongepowered.common.event.SpongeEventManager.post(SpongeEventManager.java:366) [SpongeEventManager.class:1.11.2-6.1.0-BETA-17]
at org.spongepowered.common.SpongeImpl.postEvent(SpongeImpl.java:192) [SpongeImpl.class:1.11.2-6.1.0-BETA-17]
at org.spongepowered.common.event.tracking.phase.generation.GenerationPhase.spawnEntityOrCapture(GenerationPhase.java:142) [GenerationPhase.class:1.11.2-6.1.0-BETA-17]
at org.spongepowered.common.event.tracking.CauseTracker.spawnEntity(CauseTracker.java:652) [CauseTracker.class:1.11.2-6.1.0-BETA-17]
at net.minecraft.world.WorldServer.func_72838_d(SourceFile:2512) [lw.class:?]
at net.minecraft.world.WorldEntitySpawner.func_77192_a(SourceFile:775) [ajz.class:?]
at net.minecraft.world.WorldServer.func_72835_b(SourceFile:198) [lw.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(SourceFile:1563) [MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(SourceFile:335) [lh.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(SourceFile:562) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:466) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_74]

Here is a list of plugins and versions on the server:

Thanks.
Hisha.

EDIT: I just updated from Nations 2.4 which had the same problem btw. I hoped that updating would’ve resolved the issue, unfortunately, that was not the case.


#221

@Hisha These versions of Nations are not compatible with API 6+ (1.11.2+), new versions for those are being worked on.


#222

Ah, I see. The plugin seems to work fine though, except for the spam…

But it’s good to know that it’s being worked on :slight_smile:


#223

So i’ve came across a very weird issue where players cannot break anything in my nation. I can since i’m the leader and have the * perm, but even co-owners with same perm cannot break anything inside the nation. They can break outside of the nation but not inside! help!


#224

Have you set the permissions correctly within the Nation or the Zone you have created? Feel free to PM me on Discord if you need any help - yepidoodles#5971


#225

Can you add a feature/command that can toggle the prefixes on and off.

/n prefix - toggles the [nation] [rank] to show or not show