VillagerShops - Set up Mobs of any type as admin shop. Shops will use a Inventory-Menu to buy/sell items


#3

I was told there’s an option in Pixelmon to disable the replacement of villagers with trainers. If you disable this conversion in Pixelmon it should work.


#4

Ok and dupplication bug in this mod : I have 0 money -> Press E and buy item will be in the inventory


#5

Please ensure mods like mouse-tweaks (that are client only) are not running on the server


#6

On spongeforge-1.12.2-2768-7.1.6-RC3593 when i restart my server all the shop npcs are unusable the npc is still standing there but nothing shows up for a gui and /vshop list is empty.


#7

A new version has been released for VillagerShops, it is available for download here.


Switched shop rendering to MegaMenus as a more stable Menu API

This is a beta build, translations may be broken.
If you’re updating you’ll have to delete ledger db in config/vshop.
This version requires the plugin MegaMenus

(For some reason I can’t create a beta channel for this on Ore right now, sorry)


#8

A new version has been released for VillagerShops, it is available for download here.


Fixed a bug that deleted items on the cursor when closing the menu

This is a beta build, translations may be broken.
If you’re updating you’ll have to delete ledger db in config/vshop.
This version requires the plugin MegaMenus

(For some reason I can’t create a beta channel for this on Ore right now, sorry)


#9

A new version has been released for VillagerShops, it is available for download here.


  • Fixed inventory row calculation

#10

A new version has been released for VillagerShops, it is available for download here.


Changed menu rendering to use MegaMenus


#11

So I accidently forgot to turn off the pixelmonvillager config for pixelmon and overnight alot of npcs spawned near my home, how do I get rid of them all without deleting any player/pixelmon/world data


#12

useing the kill command. I recommend you check the wiki on selectors as thery are pretty powerful.
it should be something like /kill @e[type=MOBID]. I don’t remember the mobid for trainers tho, also you can add r=100 as parameter to only delete mobs in a 100 block radius.

https://minecraft.gamepedia.com/Commands


#13

When adding enchantment books into the shop it will not identify the same book if it wasn’t directly purchased from the shop.


#14

Is it possible to make it so there doesn’t have to be both a buy and a sell option? Like, if one only wants the option to buy an item, but not have it display a sell option for it in a different slot, could it be made to have flags to specify “buy only” or “sell only”?
( ex. “/vshop add [ -b BuyPrice ] [ -s SellPrice ] [ Currency ]” )

And to take it a step further, possibly make it so different currencies could be defined for buy and sell separately?
( ex. “/vshop add [ -b BuyPrice [Currency] ] [ -s SellPrice [Currency] ]” )


#15

@Daquesha I do not quite understand. do you mean the enchantment is not on a book after purchase from a shop?

@Lil_Allie_Astra omitting prices is already a thing (use ~ instead of a number). Separate currency options for buy and sell prices seem a bit overkill to me, but if enough people want it I will think about a way to add that (possibly without breaking the current syntax)


#16

If added, I think having a separate currency on buy and sell would work with flags in the syntax I stated, but not sure how otherwise. Also, didn’t know about the tilde for omission of price. Thanks.


#17

hi why dose it says i chat that the anti glitch system was triggerd and i need to restart


#18

A new version has been released for VillagerShops, it is available for download here.


  • Tried to fix false positives in AntiGlitch system

#19

That’s a bug, that I hop to just have fixed. also you can use /mm pardon <PLAYER> instead of restarting the server


#20

thank you great suport and best plugin


#21

A new version has been released for VillagerShops, it is available for download here.


  • Fix Issues #35, #36, #57 (maybe #47)
  • Rework Shop Interface:
    • Buy and Sell are now merged into single slots
    • Shops now paginate, removing the item cap
    • Purchase quantities can be selected manually
    • As a result shop prices are now added per single item
  • Shop entries can now ignore damage or nbt

#22

A new version has been released for VillagerShops, it is available for download here.


  • Added VersionChecker
  • Added translation downloader
  • Added option to remove items from the shop UI
  • Added actualy config to set default sell amount
  • New filter --nbt oredict to allow oredict items
  • Buy quantity is not full, half, quarter stack or single items
  • Fixed issues with entites that don’t support DisplayNames
  • Switched to gradle build system
  • This project is now jitpack compatible
  • Restructures project into sub-packages