MC Version 1.10.2
Able to define list of entities the plugin clears.
Has a passive mode that runs the clear in intervals (Asynchronously), which can be disabled or set to different intervals. Also has a customizable warning message that can be enabled to run a minute before passive mode clears entities.
Added Passive Group Killer. Checks if groups of animals are larger than 5 in a 20 block radius, leaving 5.
Crash Chunk Load Clearing (Disabled by default for obvious reasons)
New Feature added in 1.0.4. Used to help try and remove an entity causing the server to crash. Using the LoadChunkEvent, it will make a list of all entities in the chunk when it loads and clears them. This ignores the list altogether For modded Minecraft, this means it can clear Thaumcraft Auranodes and Botania Sparks (To name a few)
Should only be used when server is whitelisted as it will run for every chunk loaded.
-NPE Fix from version 1.3.0
Removed ListType (Will always remove whats on the list)
Added Info Command.
Added features to run command.
Fixed Colored messages.
- Further Explanation on Command Reference.
Added Hostile Entity Limiter
Various Bug Fixes.
Huge rewrite. Split a lot of clearers into their own classes. Added more null checks.
Added Passive Group killing. (Removes Animals when groups)
Added Support for Tile Entities (Like torcherino)
Changed dump and run commands.
Updated passive mode for new change to run command. (Passive mode does not support tile entities)
clearmob tps command.
clearmob reload command
Restructure of config (Done automatically)
Added CrashChunkClear mode (Removes entities on chunk load, disabled by default)
Added Warning message for passive mode
Added Killallmobs and Killdrops options. (Higher priotity than defined list)
- An ‘add’ command, to add entities to the config without having to manually edit it.
- Clear 80% of a group of neutral mobs, filter ones with nametags.
All Future Updates will be posted on Ore