Market is similar to the GlobalMarket plugin from bukkit, but is very different.
- Blacklist items from being sold.
- Redis based
- Completely Chat Based (No Chests Needed!)
- Multi-Server support
- Item/Player Search
Download from Github: https://github.com/Time6628/Market/releases
- A Redis Server(No flat file support at the moment)
/market - Base command - market.command.base
/market create - Creates a listing - market.command.createlisting
/market listings - Shows all the listings - market.command.listings
/market check - Shows information about a listing, all where you can easily get the command to buy from that listing - market.command.check
/market buy - Buy from a listing - market.command.buy
/market addstock - Add more stock to a listing - market.command.addstock
/market removelisting - Remove a listing - market.command.removelisting
/market blacklist - List all the blacklisted items - market.command.blacklist
/market search <Item | User> <modid:itemid | Player Name> - Search the listings by player or item.
/market blacklist add modid:itemid - Add an item to the blacklist - market.command.staff.blacklist.add
/market blacklist remove modid:itemid - Remove an item to the blacklist - market.command.staff.blacklist.remove
market.command.staff.removelisting - Allows staff to remove listings that aren’t there’s.
Redis.Host - The Redis host address.
Redis.Port - The Redis port.
Redis.Use-password - Whether your redis server has a password or not.
Redis.Password - If you set it to use a password, it will use this password.
Market.Sponge.Server - If you’re running multiple servers, change this or the data will be stored in the same place and may cause issues.
Enjoying the plugin? You can support me here: https://www.paypal.me/KookyKraftMCNetwork
- Some items do not get saved correctly, causing them to appear as something different or lose their data.
- Server(Infinite) Listings
Q: Why only Redis?
A: Redis allows me to sync the blacklist across multiple servers using the Pub/Sub that is built into Redis. It also allows the plugin to quickly gather the listings and put them together.
Q: Why not a block based shop plugin?
A: I feel that block(chest/sign) based plugins are holding economy plugins back as they limit what the possibilities you can do with them and how you use them. With block based shops you often have problems with scamming due to hiding text or other things. With a chat based GUI, I can clearly display what the item is, to ensure that the player is getting what they are paying for.
Anything in blue brackets is an item you can hover over.