This is a discussion topic for the Ore project, AutoPickup. View the full project on Ore for downloads and more information.
AutoPickup is simple plugin that gives items and experience directly to the player instead of dropping them on the ground when a block is broken or an entity is killed. AutoPickup can also disable drops from entities that died naturally without any player interaction such as a zombie burning when the sun rise up.
AutoPickup generates a configuration for each world. These configurations might be modified to enable or disable specific mechanics for blocks or entities. Configuration files can be found in the
config/autopickup/worlds/ folder, the structure of a file is pretty simple but for more information, open this page: Configuration.
Once you configured the plugin, you might want to give these permissions to your players:
|autopickup.entity.experience||Allows to automatically pickup experience orbs when an entity is killed.|
|autopickup.entity.item||Allows to automatically pickup items when an entity is killed.|
|autopickup.block.experience||Allows to automatically pickup experience orbs when a block is broken.|
|autopickup.block.item||Allows to automatically pickup items when a block is broken.|
AutoPickup automatically connects to the Ore repository to check for updates. By default, the console and all players having the permission
autopickup.update.notify will be notified when an update is available but it can be disabled by editing the following configuration file: