I want to create something like a inventory navigation menu of sorts for players on the server.
I have a Inventory object shop, and players can access that custom inventory. I have already put the navigation item(s) into the inventory at particular locations.
How do I detect if one (or more) of (particular) inventory items were clicked?
I am currently looking at the ClickInventoryEvent, but I can find no clear way to identify the item(s).
Well i also tried everything my self but i noticed unlike SlotPos you can always get SlotIndex so instead i made a really simple function to convert SlotIndex to SlotPos so if you really want that you could do the same i guess