The internet is a broad place and this may just be the wrong corner. Who knows if this will become a thing.
So I’ve been running a minecraft server for a long time. From near the beginning. I’ve had thousands of people play on my servers over the years and I’ve made it a point to keep everything they have ever created.
My first challenge was to take the mclawl based maps (.lvl format) and convert them into .schematics using:
After a lengthy batch conversion, I am now left with hundreds and hundreds of schematic files. (All of the levels and their hundreds of backups.) Each backup represents a different state that the map was in each with differing creations.
I would love to combine everything from the old days into 1 modern minecraft world file. By having it in a world file, it can persist through the updates as it can automatically convert up. This also means I can render it in dynmap and easily browse what was. Currently the only way to combine all of the schematics into 1 place would be to use mcedit or world edit to paste them 1 at a time.
Is there an easier way to do this?
I imagine that @Sk89q has quite a bit of experience on the subject of schematics and could shed some light on this. Would it be difficult to create a program that could stitch all of the schematics together? Or even stitch like say 10 schematics together?
Remember to wip your taitress.