Common misconceptions about Sponge (and relevant)

They should add all the game macanic features to sponge
nope, sponge is an api for plugins to be built off of, no server or in game effecting features will be added, without any plugins you will not even know your running it as apposed to vanilla

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Personally, I like Discourse also more than XenForo. XenForo is so over used.

Also the forum software has really nice , JS, jQuery implementations and it uses AJAX*, that means you don’t reload the page for updated stuff and new comments! *Asynchronous JavaScript and XML

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Just a couple of points…

I’m pretty sure you are allowed to do that - the MIT license is pretty permissive, as long as you keep all copyright notices intact, you can distribute it, modify it, add it into your own code base. See MIT License | Choose a License - summary of the license is on the right.

There’d be no point though - it’ll be freely available here too.

You shouldn’t distribute Sponge together with Mojang code however - that’s not allowed under the Minecraft EULA.

It links against the code - but it does so within the license of Bukkit - so it’s fine.

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This has been cleared up by the creator of husk.

Couple of answers on here that aren’t quite correct

Sponge is a mod. You have to install it on your client
This is not the case. Sponge is a coremod and there is no need to install it on your client.

Plugins are for Sponge Server only
This is not true. You will be able to use multiplayer plugins on client.

First off, we have no plans to support adding additional client features at this time (definitely not within the first few releases).

Secondly, if we DID support client-side content additions that would take us having the ability to add new content to Vanilla without the client needing a plugin (the goal of the official API) or loading client-side plugins which WOULD need the Sponge mod installed on the client.

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If sponge is a forge core mod, and forge has a client version, even if you do not need forge or sponge on your client to connect to a Forge/sponge server, then wouldn’t putting “Sponge.jar” or whatever in your client’s “mods” folder have the same effect on the local “hidden” server as it does/would on an actual server, allowing one to use sponge plugins, such as say, sign edit, on their client?

(Disclaimer ~ This is just my basic understanding without reading any code)

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Yes, that is correct.

Is Sponge ready for release?
Sponge is not ready for release. It’s not in beta, alpha or pre-alpha.
You just can’t test it right now.

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Then it is pre-alpha!

If its not in pre-alpha then what is it?! :stuck_out_tongue:

The status of Sponge is Nascent.

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Hello all, RTB2011 here, old time modder (Anyone remember PhoenixTerrainMod? Hehe)

I hail from Canary land now, which is arguably farther along towards 1.8 than Sponge, but I can appreciate what you are doing all the same. I’m not here to sell a product to you or a platform, I’m here to inform you of a blatantly false statement on your homepage.

The Canary team is NOT involved with the sponge project, and the project lead, darkdiplomat, has taken pretty big offense to being lumped in without even being allowed in the dev chat rooms, for example. He certainly is not involved in Sponge and does not appreciate the false attribution and endorsement being displayed.

Please correct this. I’m sure it’s an honest mistake. Thanks.

Is it this bit he is concerned about (from spongepowered.org)

“with assistance from other parts of Minecraft’s modding community (Glowstone, Canary, etc.).” ?

Seems pretty innocent to me. Doesn’t exactly commit anyone to anything. Did I miss something?

I can’t comment on darkdiplomat’s IRC access, that’s someone else’s problem.

Oh, btw, Hi! Great to see you’re still at it, RTB. I recall PhoenixTerrainMod. Vividly.

I may have used a harsher tone than is neccesary… heh.

It is innocent enough, and I’m sure the intentions were all well and good, but all the same to avoid confusion (as CanaryMod’s team claims they’ve done NO contributions whatsoever to this project), it isn’t really appropriate to have there, don’t you agree?

Besides, they (they being canarymod.net) made it a homepage grade issue, which is probably reason enough to say they “don’t like it.” That alone is reason enough I would think, heh.

Probably wouldn’t surprise you to know I am working on something similar in CanaryLib when they get their world gen up to speed, hehe.

Right now all I have to my name is an incomplete dynmap port. But I AM alive, lol.

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Well, we can always take a step back a bit and start again.

Hi, CanaryMod folks. In the fullness of time, do you think you might lend a hand to the Sponge project, API or implementation-wise? We’d all really appreciate sensible contributions, and your experience and longevity would be invaluable.

@Owexz Could you have a read of RTB2011’s comments, and possibly amend the webpage? We don’t want to antagonise the Canary Crowd.

I believe that our Web Devs just C&P’d that statement from the original NextStep announcement, it’s a case of outdated data rather than any misattribution, I’ll have that seen to whenever I can get ahold of someone with Server access. I’d best type up a more up-to-date introduction, thanks for letting us know. :smile:

My apologies on behalf of the team for any inconvenience caused.

It’s not as big of a deal as I initially assumed, to be fair. I haven’t honestly heard of Sponge until just recently, but I only got back into modding like a week ago… I sort of falsely assumed it was some fly-by-night new project that would probably never manage a release, falsely claiming the whole community was involved with them.

Now that I can see that is not the case, my tone is hopefully much more friendly and appropriate. :smile:

I wish any modding group only the best, but I can see this was an honest mistake and a simple removal would definitely (or probably, I shouldn’t speak with certainty for a group I’m only a “plugineer” on) remove any animosity between our two communities, and heck, maybe we can even help each other out along the way.

I am happy to see you guys working on a terraingen API, congrats there. You know I love that stuff. lol

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Discourse is the most bootiful forum software I’ve ever seen.

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