we are running a heavily modded server and everything went smoothly for half a year, but now we started to get huge amount of lags. Mostly, server lags when somebody is trying to mine or build. We already reduced server render distance and amount of entities but that does not seem to help
Last time I reduced it it was something like 2500->1500 entities for same amount of players. And i think the number was around 3000 before i started using InControl mobspawn rules couple of weeks ago.
I tried deleting InControl and it had little or no effect.
I also tried turning on sponge’s tileEntity activation range but still no effect.
Kinda strange, we had this plugin for months already. Disabled it for some time.
We also found that Recurrent Complex sometimes make a 1-tick calculation for 4 seconds or smth.
This chages, already made tps loss 2 times better.
Also we found that Embers does too much calculation on world tick and server ticks, so we will try to alter the sourcecode to reduce the frequency.