ForgeGuard | A world protection mod - build with sponge API

What? FoxGuard works perfectly in both SV and SF.

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Put up or shut up.
Comparisons are fair, but sniping at one plugin on the thread of another is highly discouraged here, as is making undocumented claims of bugs. If you have an issue with another plugin (eg FoxGuard), make an issue, not spurious and unsupportable claims.

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I feel like this whole thread has become either attacking or defending FoxGuard, so I’m just going to say this. I know gravityfox fairly well, and I know that he pumps out quality code. There’s no sense in saying his plugin doesn’t work when it clearly does for the majority of people.

You are right this post is become a long an unnecessary battlefield, and I not say that foxguard doesen’t work, I sayd it doesen’t work for me with the past versions a month ago, I sayd that the new versions work now fine for me, but will continue this project.
I hope this reply will end this stupid fight between wich plugin/mod is better.

1 Like

New Version released 0.3 https://minecraft.curseforge.com/projects/forgeguard-a-world-protection-mod-for-sponge

New Version released 0.5 https://minecraft.curseforge.com/projects/forgeguard-a-world-protection-mod-for-sponge

New version released 0.5.1 https://minecraft.curseforge.com/projects/forgeguard-a-world-protection-mod-for-sponge

The most important thing:

Does it come with mod protection?
So, if a player uses a stationary drill hammer for example - will this mod be able to prevent destroy blocks from it an a player’s region?

mmhh, think yes, but I haven’t try it, anyway, this post is old if you would have the new versions try UniverseGuard - A WorldGuard Solution for Sponge