What? FoxGuard works perfectly in both SV and SF.
Put up or shut up.
Comparisons are fair, but sniping at one plugin on the thread of another is highly discouraged here, as is making undocumented claims of bugs. If you have an issue with another plugin (eg FoxGuard), make an issue, not spurious and unsupportable claims.
I feel like this whole thread has become either attacking or defending FoxGuard, so Iâm just going to say this. I know gravityfox fairly well, and I know that he pumps out quality code. Thereâs no sense in saying his plugin doesnât work when it clearly does for the majority of people.
You are right this post is become a long an unnecessary battlefield, and I not say that foxguard doesenât work, I sayd it doesenât work for me with the past versions a month ago, I sayd that the new versions work now fine for me, but will continue this project.
I hope this reply will end this stupid fight between wich plugin/mod is better.
New Version released 0.3 https://minecraft.curseforge.com/projects/forgeguard-a-world-protection-mod-for-sponge
New Version released 0.5 https://minecraft.curseforge.com/projects/forgeguard-a-world-protection-mod-for-sponge
New version released 0.5.1 https://minecraft.curseforge.com/projects/forgeguard-a-world-protection-mod-for-sponge
The most important thing:
Does it come with mod protection?
So, if a player uses a stationary drill hammer for example - will this mod be able to prevent destroy blocks from it an a playerâs region?
mmhh, think yes, but I havenât try it, anyway, this post is old if you would have the new versions try UniverseGuard - A WorldGuard Solution for Sponge