Foxguard - zone protection dont seem to work

Hi guys,

Been trying to protect my world , started with a litle square region to test the behavior , first time trying sponge, same with foxguard, followed the guide like that ,

  • So i did some position with “/fg position” running arround the region so it get my position as reference, picked 1 per corner,
  • Then i’ve created my region “/fg create region MyRegion rectangle”
  • Then created a handler “/fg create handler MyHandler”
  • Then linked both together “/fg link MyRegion MyHandler”
  • Then set the rule on my handler

That should be pretty much it but i can still break , modify block in the region … no apparent error , wondering if im doiing something wrong ,

Using

  • Spongeforge 1.10.2.-2092
  • Foxguard 0.19.3-dev-318
  • Foxcore 0.9.4-api5-157

Thanks in advance !

This is the critical step, and you’ve left out the important details.
Just what rules (flags) did you give that handler?
Moreover, are you in the “Owners” group for that handler? If so, that will override any “default” flags you have set. Make sure you remove yourself from the Owners group to test it properly.

Thanks for the quick answer,

Here the handler detail :

–General–

Type = Basic
Enabled = true
Priority = 0
–Detail–
Passive = Passthrough
–Group Members –
Owners =
Members =
–Group Flags–
Owner =
debuff = true
Members =
Default =
change block = false
–Inbound Link–
[+][-] Rect : world : MyRegion

Yes i’ve remove myself from the owner group, even tried with a different account just to make sure

Thanks a lot

OK, that looks like it should work to me. However, I just checked this:

… and there’s bugfix version up (dev-319). Try that before we get in too deep :wink:

Nice find man, 0.19.3-dev-api5-319 made the job , thanks a lot !

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