GriefPrevention Official Thread [1.10/1.11/1.12] TOWN/WECUI Support


#1189

I added a trustall command in latest build but I may have forgotten to test admin claims :smile: I'll test it tomorrow.

PEX is no longer being maintained. Migrate to LuckPerms to fix that issue.

By using the /cfg command. Read the flags section on wikI.

SpongeAPI doesn't support it at the moment but I'm working on my own implementation which should be available soon.

Update to latest SpongeForge, GP and LP.


#1190

Interesting , try "all". Create ticket if it doesn't work


#1191

Read the wiki as it explains this.


#1192

Use the collide-block flag.


#1193

I tried using "all" and it gave accesstrust to the player allo124 instead, however after a gpreload using "public" works correctly now but "all" still tries to give trust to a player.


#1194

Thanks, I found what I was looking for but its led to a new issue. Whenever I try to block a plugins command from all admin claims using the "override" context the command still works. It only blocks the command if I leave out "override" when blocking it but then its only blocked in that one claim.

For example:
/cf command-execute nucleus:sethome false override = will not block /sethome in any claim
/cf command-execute nucleus:sethome false = will block /sethome but only in that claim
/cf command-execute pixelextras:breed false override = will not block /breed in any claim
/cf command-execute pixelextras:breed false = will block /breed but only in that claim


#1195

Make sure you are using latest SpongeForge. GriefPrevention, and LuckPerms. Other permission plugins do not work properly with GP.


#1196

I'm not sure if this has been asked and if It has I'm sorry
Is there a plugin available to overlay the GriefPrevention claims over the Dynmap


#1197

Hi!

I absolutely LOVED GriefPrevention on my old Vanilla server. However, now I'm trying to run it on Sponge and I have a little big problem.

I dropped the plugin into the server mods folder like any other Sponge plugin, and then restart. The server comes back up and it's like I never even put the plugin in the folder in the first place. No config generated, no in-game commands, nothing. The .jar is still there but the plugin isn't working.

Is there any reason for this?

If it helps, I'm running:
- EssentialCmds
- AdminShop
- WorldEdit
- Kits
- PermissionsEx
- BanStack

Please let me know how I can fix this. If you need any additional info, ask!

Thank you,
Samuel Johnson (Vigilius)


#1198

I worked on this ages ago and had it working somewhat but never finished. When I get more time, I'll see if I can finish support.

Make sure you are running latest SpongeForge, GP, and LuckPerms. PEX is no longer supported. Follow the wiki here

Any other questions, join our discord.


#1199

Im using a mod called petbuddy. Im pretty sure this pluggin is stopping them from spawning. How would I stop this? I can see them for a brief second before the summon


#1200

Hey just a heads up, your download is a .zip instead of a .jar @blood


#1201

So I have a question and I'm not sure where to post this. I know this is for Sponge 1.8.9 but this is currently the best option I have to post it at, and I know people here are helpful and actually reply.

We're using Grief Prevention for our 1.7.10 server with a modpack including GalacticCraft. The problem here is that any other planet, or dimension, if you claim something with GriefPrevention the claims will reset everytime the server restarts. Basically it's unusable for other dimensions. So my question would be does anyone know a way to fix this? We've been looking for quite a while.


#1202

Hmmm, for some reason claims aren't expiring :confused:
There's many claims over a month old on my server that haven't gone poof (I don't exactly want them all to get deleted, but many are made by non registered users who played once, claimed land and left.)


#1203

Quick question, I haven't seen anything about it in comments but there's quite a lot so I might have missed it, would admin claims prevent leaves from decaying and if not would setting the block-break flag to false for leaves prevent them from decaying?


#1204


how do i stop this?


#1205

Also, is it possible to make players with perm "*" to respect claims? they won't know if they are building on player claims?


#1206

If you are using PEX switch to latest Luckperms and latest Griefprevention, Luckperms even has a migrator you could use


#1207

If I wanted to grant access to all chests on the server to all people, how would I go about that?

I want to make it so that if you can get into a base, and touch their chest, you can open their chest.

Thanks in advance :slight_smile:

I tried allowing secondary block interaction but nothing seems to work. :frowning:


#1208

i dont know by memory and this maybe wrong but try /cf interact-block-secondary minecraft:chest true override something like that, you will need to be in each seperate claim once to make it work