How do I generate a world using a world generator mod (such as VoidWorldControl)?
The docs seem to provide a solution to directly modify the world, but I want to create the world with a mod.
How do I generate a world using a world generator mod (such as VoidWorldControl)?
The docs seem to provide a solution to directly modify the world, but I want to create the world with a mod.
You seem to have been cut off in your original post. I don’t know about VoidWorldControl but to generate a world, that I know.
You first need to create a WorldArchetype, there are a few predefinded ones in WofldArchetypes.
After that you need to generate a unloaded world, also known as World Properties. You can generate one using
Sponge.getServer().createWorldProperties(name, worldArch);
After that, load the world up
Thanks for the answer!
However, that’s not what I want.
I want to use a world generator MOD for Forge (SpongeForge). I’m talking of Natura etc.
Like Biomes-o-plenty?
“To use this mod on a server, you must set the level-type setting in your server.properties file to BIOMESOP.” Cursforge Biomes o’ plenty
Thanks! I want to know how I create the world then. It’s no problem to set the level-type to BIOMESOP, rather the world creation itself.
Bump
Bump, again
Are you talking like launching the server and creating the world?