@Listener(order = Order.FIRST, beforeModifications = true)
public void onChangeBlock(ChangeBlockEvent event) {
....
}
This code can only get the states of after block changed, I need a way to get some other blocks by the location before blocks changed.
The first event to fire on BlockChange is ChangeBlockEvent.Pre
I do not understand what you need it for? Could you maybe rephrase your statement?
In fact, Pre event won’t be fired when blocks change normaly. (API-7.1)
/**
* Called before running specific block logic at one or more
* {@link Location}'s such as {@link BlockTypes#FLOWING_WATER}.
*/
interface Pre extends Event, Cancellable {}
How come you need it before it changes? Everything about the block before is stored in the state