Sponge’s approach to doing basically everything is really interesting. On the one hand, mods will never break anything. On the other hand, sane method names have been removed in favor of passing a get() method a value in one of several pseudo-enums. As such, I have no idea at all how to find/set the delay before an item is allowed to be picked up. Can anyone help me?
Seems to have been forgotten for DelayableData
and the related key: Keys.DELAY
, though this can be re-added as a separate manipulator to avoid confusion between the two uses of said manipulator (currently it’s used for redstone repeaters).
Currently, not.
Item pickup delay is now being re-added