This is a discussion topic for the Ore project, LocaleAPI. View the full project on Ore for downloads and more information.
LocaleAPI
What is it for? Developers using this API can provide the ability to
simultaneously use multiple languages.
For example. On your server there are players from different countries
and they understand only their language. If there is a localization file
in which there will be messages corresponding to the client language
chosen by them, they will see the messages of your plugin in that
language.
For server admin:
All localization files are saved in the following path, where āpluginidā
is the directory for the localization files of a particular plugin. ./{ConfigDir}/localeapi/{pluginid}/[LocaleFiles]
This only applies to plugins that use LocaleAPI.
You can add translation files you need to the plugin localization
directory. When you add a localization file, it will be downloaded automatically. If you make changes to existing files, they will also be automatically reloaded. The load/reload operation cannot be performed more than once every 10 seconds(API8-10). This time limit has been added to eliminate the possibility of server performance degradation.
For developers:
The localization file name must be in the format en-US, ru-RU, etc.
Select the file type depending on which configuration you prefer to
choose.
For the correct work of the plugin is necessary to generate a default localization file - en-US.
A new version has been released for LocaleAPI, it is available for download here.
Version for API8.
API has become easier.
Now there will be tracking changes in localization files.
Localization by default is now always en-US.
Added the ability to serialize ItemStack. For configuration files, you must specify options that can also be obtained from this plugin. Localization files already use these options.
Changed the way to get API for localizations. Now events are used. The old way is marked as deprecated.
A new version has been released for LocaleAPI, it is available for download here.
Adding functionality to the SerializedItemStack class.
Addition of localization creation/reloading events.
Adding text replacement functionality.
Fixed localizations tracking in json files.
A new version has been released for LocaleAPI, it is available for download here.
1.19.4+ !!!
Java 17 is used.
Update to SpongeAPI10.
Improved plugin and text processing API.
Changed text record in json format. Now it has expanded view instead of single line view.
Added serializers for ItemStack and JsonObject classes.
A new version has been released for LocaleAPI, it is available for download here.
Added the ability to use ValueReference.
Now it is possible to assign serializable classes to localizations.
This functionality should simplify the use of localizations, as well as slightly improve performance when getting objects of type Component, because it will not be necessary to deserialize it from the configuration every time.
The new functionality applies only to file formats supported by Sponge.
A new version has been released for LocaleAPI, it is available for download here.
API12
Added logger creation with conversion of Minecraft/RGB/Hex colors to ANSI format.
If the serializable class has been changed, when it is saved again, the new elements will be scanned and added to the config.
The automatic reloading of localizations has been redesigned.
Due to ORE restrictions on the number of colors for tags possible when publishing a new version of the plugin, all new versions will be published with one of two tags - Release or UNSTABLE.
A new version has been released for LocaleAPI, it is available for download here.
Redesigned the API. It should be more convenient now.
An API has been added to simplify working with plugin configurations. It will be redesigned in the future for more convenience.
Support for '.properties` files has been removed. It may be returned in the future, but thatās not for sure.