Hi guys.
Back when I ran an Adventure-based 1.5.1 Craftbukkit server, Mc-MMO, Wireless Redstone, along with Craftbook, were essential to creating an environment that felt more like an adventure.
Craftbook would help me create quick integrated circuits and would allow me to have clock mechanisms that were compact and light on the server load. Now, Craftbook does have a Sponge version… but most of its features either don’t work or aren’t implemented yet (not sure if this is due to Craftbook or due to Sponge not implementing features that Craftbook may need).
However, another plugin back in those days that I don’t see at all here is “Wireless Redstone”. Wireless Redstone would create communications channels and would create a text-based database locating all of the signs that would communicate, faking a signal, creating a Redstone Pulse. You would use signs to create a Transmitter Sign, and to create a Receiver Sign, and the signs could be connected to redstone wire, thus creating a wireless link. The way it appeared to work was, it would replace the Receiver sign with a lit Redstone Torch when the channel was active.
MC-MMO was basically a simple Jobs/Classes plugin. I do believe TotalEconomy has something similar, but TE’s is very barebones and does not have “Special Moves” for the players to have as they level up in their jobs. In Mc-MMO, if a “Woodsman” were to fell enough trees, their Treefelling skill would rise, allowing them to hold the Right-Mouse button to perform a “Special Move” which would fell a larger tree all at once (basically like a Treelopper command). As you’d gain skills, you can chop bigger trees. Special moves would use Stamina, which replenishes over playtime to stop spamming of special moves. There were other classes, including Warrior, etc.
So yeah… requesting plugins like these plugins.
I should make note that Craftbook also had WirelessRedstone-style capabilities, but I did not use that aspect of it. The Sponge version of it doesn’t seem to have these either (creatina a redstone channel, activating a signblock so that it would use that channel, and connecting it to a receiver signblock/sign elsewhere).