Microsoft buys Mojang

You understand that vanilla lives because of bukkit? Who in the healty mind would run public server using oficial minecraft server? You have no tools to administrate the server there

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Of course native code compiled for one OS and one CPU (C++) is faster, than code compiled for virtual machine (Java), but JVM has so good optimisation, that it’s about even with C++ in terms of performance.
And yes, Java is way more ā€œuser friendlyā€ for coders, and it’s cross platform

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Ugh, of all the people I wanted to quit, it was Jeb. He is a programmer, not a game designer >.>

This is worse than I ever dreamed.
Can you read between the lines here guys?
Notch got fed up of us ages ago; fed up in general; he does not give a TOSS for us. I don’t care what anyone says, I’d never sell the game BECAUSE of the community attached to it! I keep servers I can’t afford and have not got the time to manage because so many people depend on me, and I just can’t let them down! Notch is not made of the same stuff as many of us, therefore; we projected onto him and Mojang what we wanted them to be; but they were nothing like that.
I’ll tell you who was though: YOU MOD DEVELOPERS. I’ve stayed in awe of the generosity of you all, giving your time and allowing people to delight in your creativity and genius. But I have to tell you guys, you are now going to be flogging a dead horse!
Minecraft is not going to be what it was, not no more. It’s not indie now, it’s a tarty thing with a big price tag. You should pool your ideas and genius into a new game. I’m DYING for you developers to get together and DO IT. You can make it quite like Minecraft; there were other blocky games out before it; it does not own the patent on such things, nor on mining/farming/mob killing. You can do FAR FAR better; just look at the incredible ideas in Technic and FTB and Bukkit to date! I forgo updates in MC just to keep hold of my brilliant plugins, far more interesting. So come on guys, time to move on! We will be here ready to buy it; so many people are echoing this same sentiment, to the effect that we are actually out looking for a replacement game and telling each other what options there are. We don’t want Minecraft, WE WANT YOU!
Please, get together, you’d be AWESOME! I’ll offer any artwork support you need; just PM me.

Wow look at all these comments. Could you guys get any more immature? Microsoft literally just spent 1.5 BILLION EUR on this (enough to send at least 10 rockets to space). This is a mind boggling amount of money, the LAST THING they would want to do is to waste it by pissing off all its users.

You have to remember, this is 2014, not 2004. Microsoft no longer dominates the whole market, which means that they have to actually make money off things they do. Anyway, what both Mojang and Microsoft have said can be summarised to "hey minecraft is going to be EXACTLY THE SAME (surprise surprise) but now Microsoft will be paying for it and getting money from it

End rant

Oh also, I guarantee the whole community will cry doom whenever microsoft makes a mistake. Mojang has made mistake too, you know.

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That’s not fair; people are allowed to be worried. And why would you believe any press releases from Mojang now? We’ve been lied to in the past by them; this sale was done so swiftly and without warning; why should we trust a damn thing they say now?
Quite the opposite.
If you want to decide what’s going to happen, use logic, not press releases. Yes, they want to make money. But that therefore excludes free modifications and privately hosted servers. And that’s why we are here on Sponge, no?
So what’s to feel good about their making more money, I ask?

I don’t know, if I get hundreds of death threats every day for a game I made for fun and someone offered me 1.5 Billion Euros for it, I’d sure as hell take it. You don’t seem to understand how much 1.5 Billion Euros is, it’s an insane amount. Everyone seems to like to take the moral high road and go ā€œoh I’d never do thatā€, but the reality is, for 99% of people… You would.

Unlike you, Notch actually has common sense. He didn’t want any of this, and he doesn’t owe us anything. The fact that he did what he did for so long was more than the community deserved. And running a server is NOTHING like running a massive company. Don’t even TRY to compare them, because they worlds apart.

Not all mod developers are generous, creative, etc.

Because that won’t come with 100^10^10 issues of conflicting opinions.

I will admit, some of them are quite good, but others are… Well… Eh.

Citation Needed

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It was not done swiftly. It was done over two years. We just found out now, and that wasn’t Mojang’s fault, when you negotiate with a big company, you typically sign a nondisclosure agreement.

Now, when have we been lied to by Mojang?

Microsoft made many changes to the XBone when people complained about it, and currently Microsoft is doing as the community wishes with the XBox One.

And most of the other things you listed are ancient. Then is not now.

They won’t make more money by making minecraft unfun.

I have no concerns about the future of ā€˜the game’.
I am so pleased for you that what you want will still be given you (get your wallet out though). I am so happy that you are so happy with this situation; ergo, I do wonder why you are on the forums picking on me for bringing forward the concerns of those interested in mods and privately hosted servers (which you clearly are not).
Microsoft will bigger and bigger the game (thinking of The Lorax here). Of that, nobody need be concerned.
But the FACT that the press releases mention NOTHING of modders and servers is the most ominous thing of all. And I repeat, are we not on a site set up to deal with plugins etc???
I said it was done swiftly AS FAR AS WE KNEW. In other words, it was DONE TO US swiftly. Not by them swiftly. No, I’m sure negotiations began ages ago. And it’s known that Notch approached Microsoft, not the other way around, three months ago. And he must not have suddenly woken up one morning with that idea, either.
And consider too; that Notch could have done anything with his game, he need not have sold it to the highest bidder. He could, after having earned sooo much revenue to date, have placed it in the hands of those already developing it and ensured its future as it is. WHY does it need to biggerer and biggerer? For whose benefit??
We have been lied to by Notch himself, in his criticism of corporations such as Microsoft, his attitudes to games and gaming communities that made us feel safe in his hands. I would never have vested so much time and the thousands of dollars that I have, paying for servers for the pleasure of others (yes, they DO cost us that much, but most owners would be too embarrassed to admit how much time and money they spent on their obsession; I just don’t care now, so there you go).
Your gratitude for mod developers is extremely underwhelming. Same for server owners who put all they could into entertaining the world. And Notch owes us all far far more, because the popularity of this game was made what it was BY those modpacks and plugins and servers paid for by others rather than his company.
Because without the mod developers, Minecraft is just digital lego with a few beasties. And those rabbits? Don’t make me laugh! They look like people dressed as rabbits!
Give me McMMO, Towny, Giants, give me plugins and mods and FTB and Technic ANY DAY.
I will not answer you again. Say what you like.

Replace the concept with a new game of your own. Use your genius, already far outstripping that of Mojang’s. Get together with other modders; you have us all to back you; Notch never had that start.

You do know that most players only play single player? and of the ones that do play multiplayer, most of them play on private whitelisted servers? The public minecraft server ecosystem is small compared to that.

Yes, the public minecraft server ecosystem thrived because of hmod, bukkit, etc. If they would not have existed, then there would be way less open public servers. But those tools were not (at least, not the only thing) what kept minecraft alive.

Hm, yeah thats right. But I think better one than none :wink: Additional I found an interesting article about Microsofts thoughts about the continue of Minecraft → See here: http://stadt-bremerhaven.de/microsoft-kauft-mojang-minecraft/ (German)

  • Morph

Darn, can you translate?

I’ll translate the important points:

  • Microsoft will continue development for all current platforms (PC, Android, iOS, PS3, PS4, …)
  • They respect the grown community
  • They will support the community with better cloud services and development tools

No one knows if this will become true, but I gives a bit of hope. A really small bit, when I remember that now Microsoft is the owner of Minecraft …

  • Morph
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Ok now ask yourselves, how many Youtube videos would have been made about Minecraft without mods?
One every update at best. And it’s the Youtube coverage that has skyrocketed this game into the sphere that it’s in. Such vids as Yogscast mod vids, and all the thousands of others. I was with this game from the start; many of you would not have experienced what level it began at, and how unknown it was. Try to imagine how less-known the game would be if all those vids were not made. As I said, it would be digital Lego with beasties; and I would never have gone near it. The entire demographic of late teens and up would not bother with it at all, or not for long. I don’t know where you get your statistics from; should back things up with facts before you declare that. As for how many private versus public servers? How do you know how many of either? But we do know that the public ones have countless thousands of players versus private ones with a couple of dozen each at best. So it’s not a matter of HOW MANY servers; it’s where most players play. I"m sorry but I do not agree with your summary of how Minecraft became popular at all! As the game out of the box, it would not be nearly where it is in user base by now.

Does the ā€˜development tools’ relate to supporting mod develpers I wonder? Can’t help hoping that it does. Sigh, that’s basically the nearest we’ve had to any mention of that aspect, which worries me so much. Thanks for the translate.

OMG. I did not realise this existed. That means, if you agreed to it then they can now rip off your concepts. Is this the case? I’ve been really worried for the mod developers since news of the Microsoft purchase… but I still doubt that such an agreement is valid, as you would have to have physically signed away your copyright to your ideas, and you would have to have been paid. I doubt such an ā€˜agreement’ could be held up in any court. But it would certainly scare the modders off.
This makes it even more clear to me that it’s time to move onto a whole new game! While those ideas you implemented as mods are as yet not taken up by Microsoft and put into its Minecraft. You are free yet to use them in a game; nobody could stop you. Please, think about it!

Cloud services. I would presume that Realms would migrate to Azure. And it would be interesting to have the ability to provision a Minecraft instances in the Azure cloud, and download/install plugins/mods from the Azure store.

Sounds not bad, thats right. But Azure? Who is using Azure? I know that product, but I never heard from anywhere that Azure is used by someone …

  • Morph
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Azure is the name of Microsoft’s cloud platform. You know that SkyDrive/OneDrive widget you have on the Windows desktop now a days? It is backed by Azure Storage.