I’ve refrained from posting this outside of IRC channels so far, but due to the massive amount of fear-mongering going around the community I will post it here.
The acquisition hasn’t taken place yet and the articles posted in the OP are all very similar to each other except the one from microsoft.com, which states:
Since minecraft reportedly netted $100M last year that leaves about $2.4B left over. To gather that much requires much more than realms and DLC alone can make up for.
So how are they going to gather that extra profit?
Video Content and Mobile Sales. Its no question that Minecraft will become available on Windows Phone next and will make up some of the difference. The majority of the profit will come from video content. Many people were disappointed with the XboxOne’s focus on video content, exclusive deals with sports networks and what not.
Microsoft has plucked one of the more popular segments of youtube’s gaming community. Its very possible for them to gain major revenue by providing minecraft channels on their console and online. Youtube is owned by their competitor, Google, and any new viewers they can gain from this market will most likely be young and developing their future viewing habits.
This is an opportunity for Microsoft to gain viewers, and the advertisers that come along with it.
I’m told microsoft also has a deal with twitch.tv (owned by Amazon and also a video content provider,) to provide streaming services on the XboxOne.
What you should take away from all this is that one of the most profitable areas of the Minecraft community is not game sales, it has been the advertising seen on the Minecraft video channels.
You may also find that Minecraft becomes a free game with Windows 9, but that is pure speculation.
Edit: Regarding killing off modding, I’m sure microsoft knows that changing too much will narrow the viewer-count of their product. Also look at the profitability of the recent Lego Movie, we’re going to see a movie, calling it here.