Hello guys, i just launched my modded server yesterday and now I’m facing a problem that i can’t fix.
My monster natural spawns (zombies spawning in open world for exemple) are very strange, when a monster spawn, it spawns 5+ monster per chunk VERY close to the player. I really don’t know what is causing this. I’ll link some images to show whats happening.
This looks like the natural spawning of creatures have been increased to a large rate. You can change this in sponge under configuration/sponge/world (yes it is per world). Try turning it down
Could be a mod/plugin over spawning mobs for some reason. Have you got a log of your server, see if there is any unusual activity occuring when booting the server and spawning mobs?
Try making sure that you have the correct versions for your plugins. I saw some plugins for api 6.0.0 and api 7.2 both of them shouldn’t run properly on your 7.1 server.
As for the crashes, most that I saw related to EnderIO, it looks like your using a version designed for a different forge version as it is requesting functions that arnt there.
I find it difficult to look for issues with spawning though all the crashes, so i would recommend fixing those crashes, you never know, the spawning maybe related to the crashing