Hey guys!

Since Sponge’s target is Minecraft 1.8+ and 1.8 introduced multithreading on some parts of code I’m wondering about multithreading support.

Will that be possible? So we will not have to type something like XYZ.scheduleSyncTask() each time, we want to access entities or blocks.

Well on the news post for 1.8 it said that they multithreaded the client side renderer, but it doesn’t say that they did the same for the servers.

duplication of: