Hey can anyone help me set up a sponge server to where i can use both plugins and mods?
Create a SpongeForge server and drop both mods and plugins into the mods/ folder
Instructions are on the docs:
https://docs.spongepowered.org/en/server/getting-started/implementations/spongeforge.html
ok if i do that, will other people be able to see the mod’s content or will they have to download the mod as well?
Take no offense to this. I can see that you are very new to running a modded server. What ever mod you run on the server, the client has to have as well. The only exception is if it’s a client side mod or otherwise states that it’s server only.
Plugins will be put in the mod folder for sponge to load them. These are server only and client doesn’t have to have them.
ya i am new. ive been doing alot of bukkit/spigot servers. i tried doing forge servers but i dont know how and the help i did find was not helpful at all. Do you think you can help me set up a forge server first and then i can probably go from there
sorry for the double post, but i meant to ask this: what do you mean exactly by “client”? just so i dont get the wrong idea.
The minecraft client is the thing you run when you play the game. It’s what connects to the server.
oh ok. now how do i set up forge server? or better yet,how do i put mods that server only or client side so they appear on my server for everyone to see without them downloading it too
Almost all Forge mods are required to be installed on the client and the server. Each player will have to download the mods on their client. There is no way to transfer mods from the server to the client.
Sponge plugins on the other hand, are only needed on the server.
well that sucks… i wish you could make plugins act as mods where you can have items that arent already programmed into minecraft as default