[Netty Server IO #2/ERROR]


#1

Hi i’m new up there i have a problem with my server :
After i wile my game crash and the server post this message
[15:19:19] [Netty Server IO #2/ERROR] [FML]: NetworkDispatcher exception
java.io.IOException: Connessione in corso interrotta forzatamente dall’host remoto
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_191]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_191]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_191]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_191]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_191]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_191]

please help me :slight_smile: