Nucleus: The Ultimate Essentials Plugin (MC 1.10.2, 1.11.2, 1.12.2)

Is there a permission node for allowing users to have clickable links

nucleus.chat.url

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Thanks for the <5 second reply

easy one to remember :stuck_out_tongue:

There appears to be an incompatibility with latest Forge versions @dualspiral
We recently updated to 2107 (sponge recommends this) and noticed a big performance boost.

However, upon nucleus getting the list of players at intervals, at times a mass disconnection occurs. This happens approximately 2 times an hour and 20+ players disconnect but some remain.

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Do you get this problem running /list yourself?

I’m sure someone has said this before, but it’s really worth me pointing out that Nucleus does not run /list periodically on its own, thats your server management system. It could be that causing the issue. It could be Nucleus, I’m sure others will tell me if it is, but it’s going to be hard for me to pinpoint if it is, I suspect.

I’ll test that out after work. I assume same situation though. We run Multicraft as console and it runs /list on an interval
I’ve deleted that task and downgraded Forge to 2075(pixelmon recommended) for the time being. I’ll update back on our dev server and spam /list and see if we can reproduce this

When you do, can you also turn core.debug-mode on in main.conf? That’ll add extra debugging statements in Nucleus and might show more information about why it’s causing a problem if it’s Nucleus. Thanks!

Daheck? If you’re running sponge then you should be using forge 2107

We’ve tried that as well. Same issues occured. Figured it may be Forge so we tried different versions. Forge 2107 causes it to happen every 15 or so minutes while the others take about 30 minutes. Running 2097 with 30m interval disconnections. Just occurred again after deleting our chron tasks for /list

I will turn on debugging so we can see

EDIT: I deleted chron command for list but it appears Multicraft still runs it to display playerlist and there isn’t a way around it for those using Multicraft

Obtained this error right after /list with debugging on and mass disconnect

Spongevanilla 1.10.2 API5 versions, Nucleus 0.13.10-S5 (though this also happened in at least the 0.11 version…)

When players do /suicide or I /kill them, they respawn with their inventory intact.
If I remove nucleus, /kill drops their inventory on death and they respawn empty as expected.

I can not see any setting or permission in the configs that controls this, and I don’t have any gamerules set.
Is nucleus indeed keeping their inventory on suicide/kill, and is there a setting I’m overlooking?

Hello, A moderator I have was using the PowerTool feature and didn’t realize that when he deleted the ingame tool (by dropping it in the delete spot in his inventory) that it didn’t clear the powertool function and earlier today I was using a hoe and it pasted from the clipboard. So my question is, is it possible to clear all the powertools, or is there a file that holds all the info for powertools that I can remove to manually remove them? Otherwise I have to go through each item (there are additional tools added by the Mod were running) and run ‘/powertool delete’ since he has used many different tools over the last week.

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I am running into issues with the config for editing chat for nucleus. Could I get some guidance? I was following the webpage for nucleus’s chat but when I editted, my server crashed and nucleus stopped working.

@Michael_Ware It could be that Multicraft is doing something with the list command and disconnecting/connecting players - it might not recognise the format. Might have to try to do something funny with the /list command to support Multicraft.

Broken pipe means that the network connection has just been broken - that is, essentially a forced disconnection that no-one was told about. Connection reset by peer is a similar story.

@TheBoomer Sponge issue - had a PR open for four weeks to fix it now. https://github.com/SpongePowered/SpongeCommon/pull/969

@Dank_Sinatra Yeah, powertools are per item type, not per item, though there is an issue open to consider that. However, to answer your question, the user’s json file, but you’ll need to stop your server to alter it (or boot him and use /nucleus clearcache after).

@TacticalTickler Sure, if you explain what you’re trying to do, I’m sure we can help.

If you translated the messages, try to save file in utf-8.

I am trying to implement the group template into the default chat module and whenever I do so nucleus breaks. Here is my chat module that breaks nucleus:

Will there be a bug fix update soon? This pastebin is the error for /warp http://pastebin.com/2WACEB1G

Version 0.14 is now available for Minecraft 1.8.9 and 1.10.2

This version supports Sponge API 4.1 and 5 (1.8.9 and 1.10.2).

IF YOU ARE RUNNING MC 1.10.2 you MUST be running SpongeForge for API 5.0, 5.1, or current builds from API 6.

This release has the follwing new features:

  • Enhanced blacklist
  • Blacklist now supports per item support of environment (placing/breaking blocks), interaction and use blocking.
  • /blacklist add and /blacklist remove have been replaced by /blacklist set [-t <action to block>] <item> <true|false>
  • Blacklist data moved to items.conf from general.json, should prevent item ID changes breaking general.json.
  • Blacklist information is migrated automatically.
  • Added permission nucleus.connectionmessages.disable prevents join/leave messages from appearing.
  • Added /kits, /worlds, /warps commands as aliases for /kit list, /world list and /warp list
  • Added ability to add warp categories using /warp setcategory for categorisation in /warp list

For those of you using Multicraft, set playerinfo.list.multicraft-compatibility in main.conf to true. This should hopfeully resolve issues when /list is run from the console, Nucleus changes the output so Multicraft could be getting confused. This switch will revert /list to use /minecraft:list when executed from the console.

Download from GitHub Releases: Release Version 0.14.0 (for 1.8.9 and 1.10.2) · NucleusPowered/Nucleus · GitHub
Command documentation is already up to date: http://nucleuspowered.org/docs/commands2.html

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hi, can i give default players the command to do /bal?