Ah thanks, good to know… not a fan of that yet, but I’ll take a look
Ok, the docs are not very descriptive regarding to options… to the option key is pretty much the same as the permission node up until the last dot and the value is everything after that?
So the “permission” vshop.playershop.limit.10 would result in the option vshop.playershop.limit with value 10?
Having the --at and visible ids are my main requirements and I am glad that you plan to implement them.
Regarding accents, I just tried to add é and è but they didn’t display nicely ingame. Maybe it was because of my windows test server, I will do further tests on my linux one.
options are single variables , not permission node strings, and depends on the permissions plugin being used as to how to represent them, but you’ll always find “prefix” and “suffix” as core option variables in whichever implimentation.
it was easier to just not to make them invincible since they respawn anyway. also in case they do happen to get disconnected from the plugin somehow you don’t have drop it into the void but can just kill them
Yea but, I’m using AdventureMMO and the player will be able to kill them constantly and thus he will be able to increase his level of skill easily. It would be good to sign shopkeeper as invicilble ( using command f.e ). And killing NPC without any penalties is not RPG like. Thanks !
I know, it’s still built against spongevanilla-1.12-7.0.0-BETA-306, and every release states this. The latest build has quite a few changes that, if just converted would break compatibility with APIs below 7. You’ll have to wait until I figure out the new cause system after the WebAPI integration
1st the docs are Russian, I’m not, so I got no idea what that stuff does.
2nd I’ve got my own translation plugin in place that’s pretty convenient already and as far as I can tell mine does not rely on the order of format string arguments and can also replace Text into the translations
Edit: 3rd it looks like that class can only handle 1 translation at a time while LangSwitch can load as much translations as needed to translate for all players on the server