I don’t think there is one out right now… can anyone make one? I would pay you if I had money… perhaps I could buy you a coffee or beer?
I used to use bPermissions, and normally I prefer to edit the files as it allows me to copy paste stuff in, and bPermissions was simple as hell anyway. IDK if it’s because I’ve been out of the game for so long, or the fact that PEX2.0 does not have comprehensive documentation, or even the fact that the only time I get to work on my server is late at night when I’m burnt the hell out, but whatever it is, I can not seem to wrap it around my head.
I tried using PermissionManager, which is good and has a SORT of in game UI (still doesn’t let me bulk paste perms, etc) but a lot of plugins (like Enjin, GriefPrevention) ask for PEX expressly, so I need to switch over to PEX.
Any way someone good at programming could code one? I would help you test it the whole way, and will be eternally grateful…
Thanks for reading… sorry that I’m so overbearing…
It tries to auto-create things for you if the command would otherwise fail.
“Too many arguments” is very general, it needs slightly better error handling, and be able to parse which sub command is failing, this is a problem it shares with Sponge’s child command system.
Anything can be a subject, so it’s possible to create new subject types accidentally.
The first start experience can be daunting without an /op command, it’s made better by assigning people connecting from localhost to the server, but it needs something more.
People who don’t understand json are attempting to edit the files without using a json editor.
Apart from when the above or some other small bug bites me, I’ve found it’s had a lot of thought put in to try to make it easy to use, it just needs a tiny bit more polish then I don’t think you would hear anyone complain about it on the forums again.
Most of the reason why plugins ask for pex specifically is they either have the pex commands / pex API hard coded into them, or it’s because PEX is the only permissions plugin that they know of that accurately accounts for Sponges Context system.
As for a GUI for pex, the closest thing I can come to is using a json validator or editor in order to edit your files, even though it’s not recommended.
Cheers man, I was actually looking up JSON editors as I wrote up the OP.
If the PEX creator would upload an example perms file (not a schema) then I could use it in combination with a JSON editor and with the schema to make my perms files.
The big issue with pex for me is that you have to enter it line by line through minecraft. This also means deleting them is the same, and it’s just a pain… consumes so much time. If it were YAML it would be easier (for me) simply because I could directly edit the files.
Anyway, who am I to complain, the PEX creator has obviously done a lot of hard work to make it the best perms plugin for Sponge currently, so I’ll just try my best to use it. However, the offer still stands… I’ll buy a coffee for anyone who makes a GUI for it.