I’ll be doing my best to port some of desht’s plugins, namely sensible-toolbox. (more than I can chew, so any help will be appreciated)
Idea: why not get a porting team that handles porting plugins, that way we don’t have many half-ported plugins, but can whip out 2 or 3 in a week if we all work together?
I will be porting over a few of my plugins, including BowSpleef.
I will also work on porting my custom SurvivalGames plugin that is compatible with multiverse. To those of you offering to port plugins over that you do not own or develop for, remember that those authors are the owners of the code and you do not have the right to port over someone else’s project.
Hopefully enough plugins get ported over to Sponge after it launches that it satisfies the server owners.
I’ll be porting over MultiInv, MonsterBox, EnchantAnything, EnjinMinecraftPlugin as well as help get DisguiseCraft ported over as well. I’ve also been talking to BigScary and he is going to be heading up the porting of GriefPrevention as well.
I’ll be bringing Pl3xCities bukkit plugin over. It was never finished in time for Bukkit, so I’ll bring it here as soon as the API is usable. It’s a land management plugin in the form of user created and run cities and plots that supports both chunk based protections and cuboid region based protections (was going to also support WorldGuard regions, but I havent heard if thats being ported over or not yet).
I’ll be porting VoxelSniper and potentially a few other voxel-plugins (http://github.com/tvpt). Should make the people who have been bugging us for a single-player version for years happy heh.
Most likely the HeroCraft plugins will be ported over (Heroes, HeroChat, etc). I’m still waiting to see how the permissions system is going to be implemented. Most likely will be doing a system for it again either way it is done, will just be curious if it will be built in or need to be a user created API.
I’ll probably be porting over my old plugin, FriskStick. Funny enough, I rewrote it just before this whole DMCA situation started, so it was right on the verge of being updated when CraftBukkit was taken down.