Hi guys, mine code is:
@Listener
public void onEntityDeath(DestructEntityEvent.Death e, @First Player p)
{
LambdaPlayer potentialPlayer = SCPCore.getInstance().getLambdaPlayers().get(p.getUniqueId());
LambdaClass lambdaClass = potentialPlayer.getChosenClass();
if(lambdaClass != null)
{
if(lambdaClass.itemsDisappear())
{
p.getInventory().clear();
p.sendMessage(Text.of(TextColors.RED, "You were in " + lambdaClass.getName() + " class, and you have lost your items after death."));
}
}
}
I only want that code effects player that has died, no one else. Anyone knows how to do it>