I wanna help my son take steps into running a minecraft server. And our goal is to run a notebook hosted server for around 4 players with BedWars available. I assume everyone knows what it is? He just loves BedWars as we loved pokemon
What I think we need:
- default world (“lobby”)
- another world/area/server
- event for minecraft:bed
- world protection
What I think we don’t need yet:
- queue system (just meet and play)
What we have:
- empty flat world (generator-settings=2;0;1)
- a shield which currently teleports to the battlefield which doesn’t work
Is this too much to ask for? Can you guys give me hints?
Do we need this bungeethingy? Is there a plugin to protect and reset a given area to a “default bedwars map” by command or something?
Thanks so far, will try this out.
But unfortunately there were some errors even whilst creating a new world. Searching through the history of Project Worlds the dev @TrenTech always comes up with the note to up- or downgrade SpongForge… I’m using SpongeVanilla!
So do you @JBYoshi use forge or vanilla with Project Worlds?
Not sure what your referring to. ProjectWorlds should work with both SpongeForge and SpongeVanilla.
Can’t fix errors I don’t know about.
Hi, let’s make sure I didn’t made anything wrong here.
- start server
1.1 error http://pastebin.com/Q3KDehCq
- /world create BedWarsMap1 -m pjw:void
- /world load BedWarsMap1
3.1 error “Foriegn world detected”, /world import
- /world import BedWarsMap1
4.1 error “BedWarsMap1 is not a valid world”
Is it my fault? The user? Please no!
I sadly don’t know why, but the commands do work today.
Moved further questions to the Project Worlds discussion.