Plugins to be ported!

Just as an updated. I’d like to officially announce Battle Arena 2 (formerly BA) and Battle Tracker 2 (formerly BT) are back. A new team of developers have taken over BattlePlugins and have already started developing on these two plugins. We plan on picking up other BattlePlugins in time.

We are currently in the process of deciding which platform we will port over to:

http://strawpoll.me/2717499 (opinion poll)

We’re on #BattleDev on Esper.

Plugins:

Name: BattleArena2 (formerly BattleArena)
Original Devs: @alkarinv, @lDucks, Zach443.
Last Update: Sep 27, 2014
License: A/NC
Claimed: By New and Old Dev's [Team]. (@Zach443, @Europia79, @clovisd, @timury97) 

and:

Name: BattleTracker2 (formerly BattleTracker)
Original Devs: @alkarinv, Zach443.
Last Update: Oct 04, 2014
License: A/NC
Claimed: By New and Old Dev's [Team]. (see above plugin)
1 Like

I will also be porting SalvageSmelter, Scribe and AutoCrafter

Spread updated!

I would love to see RegionSelfService, Lift, SignEdit, ChairsReloaded, neopaintingswitch, UltimateCards and floAuction ported.

I’m willing to port SignEdit and neopaintingswitch myself if needed.

(Sorry for no links, but I’m a new user so I can’t post them)

Oh my gosh Im feeling nostalgia about SignEdit.

I used to admin a server (Owner was really busy) and i installed this and it worked WONDERS!

Add TrainCarts Plugin :slight_smile:
http://dev.bukkit.org/bukkit-plugins/traincarts/

ForgeWare will be porting it’s plugins over!

  • SocietCraft
  • HighVoltage
  • InTime

More Info/Official Announcment: http://t.co/csTIryggtX

I will be able to port War over to Sponge. I am the original author from Bukkit. It has been needing a rewrite forever actually.

Will be porting Death Kick, as rewrite + more features.

Just want to make sure I understand what this list is, this is a list of plugins that we want to be ported and the ones that have been claimed by dev are confirmed as being ported to Sponge. Thanks

Yeah that is exactly what it is. It gives people a more secure feeling that if they transition their servers over to Sponge that they will be able to still function at the same capabilities that they did before.

Glad you enjoyed it! I’ve gotten mixed reviews from people using the plugin. I’m planning on adding a few new interesting features that 1.8 will add too; ‘pegmatites’ and ‘quartz’ veins using 'nilla rocks, and possibly some optional custom rock types as well. before bukkit shut down I was this ->>> [ ] close to implementing aboveground mineshafts right at ore deposits.

I will be porting over MultiInv and that library if required. I’m hoping that I won’t need to port TuxTwoLib for Sponge and that MultiInv will be able to do everything through the exposed API in Sponge.

2 Likes

ok thats good.
i hope you wont need to port tuxtwolib
it will be good to just use 1 api /library built into sponge

I intend to port my plugin, SpectatorPlus, and as a bonus I will release v2.0 at the same time. It will be licensed under the terms of the MPLv2 (summary of license).

As a side note these plugins are currently closed source and I am the original author

before bukkit went down i started work on mpe (minecraft pvp enhancement) (could not find a better name).
It will provide highly configurable skill and level system, control over items, entities… I know that theres going to be lot of very similar plugins (heroes,skillapi, rpgkraft), but none of them has what i want. So this will be my first work for sponge platform.
i want to relase it as opensource

All the plugins i wanna see to be ported : 1
Essentials
CB 1.7.2-R0.3

		2	
		WorldEdit
		CB 1.7.9-R0.1
		
			
			
			
		

	
	
	
		3	
		WorldGuard
		1.7.4, 1.7.2, 1.6.4
		
			
			
			
		

	
	
	
		4	
		Lockette
		CB 1.5.2-R0.1
		
			
			
			
		

	
	
	
		5	
		HothGenerator
		CB 1.7.9-R0.2
		
			
			
			
		

	
	
	
		6	
		ProtocolLib
		CB 1.7.9-R0.1
		
			
			
			
		

	
	
	
		7	
		Island World (SkyBlock replacement)
		CB 1.7.9-R0.2
		
			
			
			
		

	
	
	
		8	
		Hub
		CB 1.7.9-R0.1
		
			
			
			
		

	
	
	
		9	
		Essentials GroupManager
		All
		
			
			
			
		

	
	
	
		10	
		DefaultGameMode
		CB 1.2.3-R0.2
		
			
			
			
		

	
	
	
		11	
		SimpleBroadcast
		CB 1.7.9-R0.2, CB 1.7.2-R0.3, CB 1.6.4-R2.0
		
			
			
			
		

	
	
	
		12	
		JSONAPI
		1.7.2
		
			
			
			
		

	
	
	
		13	
		Dynmap
		CB 1.7.9-R0.2, CB 1.7.2-R0.3, CB 1.6.4-R2.0
		
			
			
			
		

	
	
	
		14	
		Ancient Gates
		CB 1.7.2-R0.2, CB 1.6.4-R2.0, CB 1.5.2-R1.0
		
			
			
			
		

	
	
	
		15	
		Multiverse
		CB 1.4.5-R0.2
		
			
			
			
		

	
	
	
		16	
		Multiverse-NetherPortals
		CB 1.2.5-R1.0
		
			
			
			
		

	
	
	
		17	
		Health Bar
		1.7.4, 1.6.4
		
			
			
			
		

	
	
	
		18	
		ServerSigns
		1.7.4
		
			
			
			
		

	
	
	
		19	
		Shopkeepers
		CB 1.7.9-R0.1, 1.7.4, 1.7.2
		
			
			
			
		

	
	
	
		20	
		Timeismoney
		1.7.2
		
			
			
			
		

	
	
	
		21	
		Vault
		CB 1.7.9-R0.1
		
			
			
			
		

	
	
	
		22	
		iConomy
		CB 1.2.4-R1.0
		
			
			
			
		

	
	
	
		23	
		TARDIS
		CB 1.7.9-R0.2
		
			
			
			
		

	
	
	
		24	
		Multiverse-Inventories
		CB 1.4.6-R0.3
		
			
			
			
		

	
	
	
		25	
		Multiverse-Core
		CB 1.4.5-R0.2
		
			
			
			
		

	
	
	
		26	
		ChatPerWorld
		1.7.2
		
			
			
			
		

	
	
	
		27	
		PlotMe
		CB 1.7.9-R0.2
		
			
			
			
		

	
	
	
		28	
		AntiCreeper
		CB 1.7.9-R0.2, CB 1.7.2-R0.3, CB 1.6.4-R2.0
		
			
			
			
		

	
	
	
		29	
		Tent
		CB 1.7.9-R0.2
		
			
			
			
		

	
	
	
		30	
		BattleCombatTag
		1.6.1
		
			
			
			
		

	
	
	
		31	
		Multiworld
		CB 1.7.9-R0.2
		
			
			
			
		

	
	
	
		32	
		AuthMe Reloaded
		CB 1.7.2-R0.3
		
			
			
			
		

	
	
	
		33	
		Custom Join Items
		1.7.4, 1.7.2
		
			
			
			
		

	
	
	
		34	
		Chest Commands GUI
		CB 1.7.9-R0.1, 1.7.4, 1.7.2

I am also a developer for Nox Radar Jammer.
I mainly managed it in the background since he enjoyed making the plugin.

The reasons behind that project was to experiment with protocollib.

However I am willing to remake / or port the plugin.
Depending on how many people want this plugin. I might port it / remake it.

The reason I say remake is due to the fact I would have to port over and over again. I rather make it abstract enough to port easily.

For the spreadsheet:
Please add a note stating that the more people that would like the plugin ported. The higher the priority I will put the project on my list to work on.

Could you pls clean ur post up? :wink: