Just as an updated. I’d like to officially announce Battle Arena 2 (formerly BA) and Battle Tracker 2 (formerly BT) are back. A new team of developers have taken over BattlePlugins and have already started developing on these two plugins. We plan on picking up other BattlePlugins in time.
We are currently in the process of deciding which platform we will port over to:
Name: BattleArena2 (formerly BattleArena)
Original Devs: @alkarinv, @lDucks, Zach443.
Last Update: Sep 27, 2014
License: A/NC
Claimed: By New and Old Dev's [Team]. (@Zach443, @Europia79, @clovisd, @timury97)
and:
Name: BattleTracker2 (formerly BattleTracker)
Original Devs: @alkarinv, Zach443.
Last Update: Oct 04, 2014
License: A/NC
Claimed: By New and Old Dev's [Team]. (see above plugin)
Just want to make sure I understand what this list is, this is a list of plugins that we want to be ported and the ones that have been claimed by dev are confirmed as being ported to Sponge. Thanks
Yeah that is exactly what it is. It gives people a more secure feeling that if they transition their servers over to Sponge that they will be able to still function at the same capabilities that they did before.
Glad you enjoyed it! I’ve gotten mixed reviews from people using the plugin. I’m planning on adding a few new interesting features that 1.8 will add too; ‘pegmatites’ and ‘quartz’ veins using 'nilla rocks, and possibly some optional custom rock types as well. before bukkit shut down I was this ->>> [ ] close to implementing aboveground mineshafts right at ore deposits.
I will be porting over MultiInv and that library if required. I’m hoping that I won’t need to port TuxTwoLib for Sponge and that MultiInv will be able to do everything through the exposed API in Sponge.
I intend to port my plugin, SpectatorPlus, and as a bonus I will release v2.0 at the same time. It will be licensed under the terms of the MPLv2 (summary of license).
before bukkit went down i started work on mpe (minecraft pvp enhancement) (could not find a better name).
It will provide highly configurable skill and level system, control over items, entities… I know that theres going to be lot of very similar plugins (heroes,skillapi, rpgkraft), but none of them has what i want. So this will be my first work for sponge platform.
i want to relase it as opensource
I am also a developer for Nox Radar Jammer.
I mainly managed it in the background since he enjoyed making the plugin.
The reasons behind that project was to experiment with protocollib.
However I am willing to remake / or port the plugin.
Depending on how many people want this plugin. I might port it / remake it.
The reason I say remake is due to the fact I would have to port over and over again. I rather make it abstract enough to port easily.
For the spreadsheet:
Please add a note stating that the more people that would like the plugin ported. The higher the priority I will put the project on my list to work on.