Gonna say it again, anyone interested in helping maintain updated information on each of the plugins requested above, just let me know and I will give you a link to the google spreadsheet I am working on that has all of the information I have collected so far
Yes please! I canāt seem to find the first time you said it :3
This is relevent http://www.reddit.com/r/spongeproject/comments/2g1298/economy_api/, please note @sk89qās reply
I know I saw that.
The reason I am going to leave the economy based plugins on there server is because people may want to build off of the built in system, which gives more wiggle room for customization
Ah I see, if their porting to Sponge anyway they should switch to use Spongeās built-in API (if it has one at the time).
Is there a list of decision filters to assist in defining what goes into Sponge proper?
Iāll be porting FrameProtect.
If there is a need / demand, I will port over Suckchat and itās corresponding IRC bridge
You have citizens listed but a port for denizen would be kinda cool.
We got it. Denizen will indeed be ported. (Iām the lead dev).
EDIT: Somebody wrote āDenizensā on the google doc @.@ and they forgot to include me as author⦠argh.
Something along the lines of tekkit customizer or any other banned/restricted item system is needed, especially for servers running mods as there are always items that can cause lag/bypass protection etc.
Whenever I see a new suggestion/request I add it to the spreadsheet posted in the OP, but I will not put a message here every time that someone adds something to the thread as it will get too packed full of responses.
Could you please correct the typo āDenizensā to āDenizenā and correct the authors to both aufdemrand and mcmonkey (me). (Check the Bukkitdev for confirmation on either bit of information)
Fixed, my bad. I usually only listed those marked as āauthorā.
Iād like to see Transporter ported, but I highly doubt that itāll happen
I plan on porting over THDigiās RecipeManager as I have recently started maintaining it.
Give them some time to get the project up and running before worrying about whatās going to be moved over. Thereās still no ETA on a Sponge release. (Someone needs to wring the water out first)
If MassiveCraft is porting over Factions, then Iāll also port over FactionsPlus.
The Voxel Plugin Team has already made plans to port VoxelSniper. (Well, we started planning a few days ago, and started working on it today).
Like WorldEdit, VoxelSniper will be ported in an API agnostic way such that VS can exist as a Forge mod, Sponge plugin, and (if necessary) Bukkit plugin, or any other platformās plugin.