This is a discussion topic for the Ore project, PokeBus. View the full project on Ore for downloads and more information.
PokeBus allows admins to turn Pixelmon statues into ‘bus stops’ that players can use to travel to pre-defined destinations set by admins.
More information at https://github.com/CJcool06/PokeBus/blob/master/README.md.
PokeBuses use the traits of the statue associated with it’s parent PokeBus Stop dynamically, allowing any statue changes to immediately be applied to the PokeBuses without any need for pesky reloads.
Give PokeBuses their own custom names! Each PokeBus Stop can have their own separate list of names for their PokeBus Drivers to use. If no names are set for a PokeBus Stop, it will use default names given in the config. Supports colour codes
Neat destination system and AI that allows you to set multiple destinations for each PokeBus Stop and easily create a custom path for the PokeBus to follow using the ghost destinations system. Ghost destinations are destinations that the PokeBus will move to but not stop at, it is used purely for the purpose of navigation.
Players can get off the PokeBus at any time by de-mounting. Whether it be at a destination or in the middle of nowhere.
PokeBuses are highly configurable and uses an interactive chat system to do so. Better than porn confirmed.
Commands & Permissions
/pokebus stops- pokebus.admin.stops
/pokebus reload- pokebus.admin.reload
- SpongeAPI 7.1.0
- Pixelmon 7.0.x
This plugin uses minimal amount of mixins for these reasons:
- To allow the AI to work with Pixelmon
- To alter Minecraft’s path search range (configurable in config)
Pokemon going in circles: Lower the travel speed and make the growth smaller.
Problem getting to destination error: Most likely the distance from the PokeBus Stop to the destination is more than the maximum pathing range distance. Increase in config.
Cannot get to destination: Use ghost destinations to make a custom path to follow. Pretty much a must-do for any complex or long distance destinations.