On my server the new players spawning with small(3-5 blocks, rarely more) shifted on the axes Ox and Oz. How to solve a problem?
p.s. Fuzz is disabled and all new players spawning on the same position. All work fine after dead or command “/spawn”.
On my server the new players spawning with small(3-5 blocks, rarely more) shifted on the axes Ox and Oz. How to solve a problem?
p.s. Fuzz is disabled and all new players spawning on the same position. All work fine after dead or command “/spawn”.
What plugin are you using? No such thing as “/spawn” in vanilla…
I tried with EssentialCMD(/setspawn) at first, then i tried in vanilla minecraft(/setworldspawn). Nothing changed
Minecraft by default randomly scatters people slightly.
How solve this problem? Can I automatically teleport to spawn new players on connecting?
In 1.9 there is a new gamerule that specifies the radius that players will spawn at “spawnRadius”.
But yes, teleporting them after spawn is one fix.
If you are using plugins I would consider this a bug. Plugins should either be fixing this, or the method that they set the spawn point using SpongeAPI should be forcing the spawn location, unless it’s a purposeful spawn scattering plugin.