I’m using the essentials plugins aswell as the world management one, but I can’t seem to find out how to set a general spawn and death point for the server, it seems they all each have a spawn point per world and not a general one.
When using EssentialCmds and ProjectWorlds, you can set a respawnWorld
for every world and the spawn per world
. If you die, you’ll be taken to the spawn of the respawnWorld
. If you want a general spawn (like a hub world), then just set all respawnWorlds to the hub world.
For a general spawn point for the server you simply write /setspawn at the location where you want the spawn to be
How would you set the respawnWorld
property? I checked inside the ProjectWorlds config and it only had a firstJoin
field. None of the worlds in the Sponge folder had that either, and using /world properties RespawnWorld [world] did not work.
iirc it’s a gamerule. try
/gamerule <the world where you want to change the spawn> respawnWorld <the world where players will spawn>
Attention: it’s case sensitive, so respawnWorld
works, but Respawnworld
doesn’t! Same for the worlds, they’re case sensitive too.