Can we split the “Sponge Development” category into “Sponge Development/Core” and “Sponge Feature Request” or “Sponge Ideas”
Or move some thread from “Sponge Development” to “Sponge Talk”.
Last time threads like “we want x” appear in the “Dev”-section …
There are more like plugin requests or in my opinion talk on a feature instead a talk on development and the technical side
I know that some anti cheat features belong to plugins but I believe that Sponge should (as Spigot and Minecraft Vanilla did) implement some obvious anti cheat features.
This are related but not limited to:
Anti fly (as Minecraft Vanilla does kicking the user that is flying for more than x seconds)
Anti fastplace (as Spigot implemented once, limiting the number of blockplace packets per x seconds)
Anti fastbreak (as Spigot implemented once, limiting the number of blockbreak packets per x sec…
I think all of the following should be inbuilt in Sponge
Permissions manager (like PEX)
Economy feature (like Vault)
Basic anticheat system (like anticheat or nocheatclassic)
Complex aliases feature (including tabbed names, tabbed subcommands, and running multiple commands in an alias)
Permission aliases (you can alias sg.vote to sg.vip. not sure if possible)
We should create a standard for Plugin Development.
This standard should define:
What folders should a plugin create (Lowercase, the same as the plugin name, …)
What permission nodes should the plugin declare (All nodes with a standard name like pluginname.whatever)
What commands does the plugin handle (I hate commands that register commands like /world or /player, they should register /pluginname whatever, unless we are talking about essentials (/spawn, /home…) or complex plugins.
Also Spon…
http://forums.spongepowered.org/t/sponge-orebfuscator/2121
Also
Maybe a feature in SpongePowered is to send installed mods to the client. If a client does not have a mod, loop through the jar contents, check to make sure it is a mod, and then install it to the client, and when the client leaves, uninstall it. Or maybe have a list of certain supported mods in order to prevent malicious viruses from being transmitted? I don’t know, just thought it would be cool. Or is there a way to inject code into the player’s jar so it can render the mods and everything.
Hi everybody,
First of all, this website looks awesome, but I guess it will get too complicated when community is larger.
Anyway, I think, Sponge needs to have a scripting language because Java is too hard to learn if all you need is a simple plug-in.
Like Skript on Bukkit, or LUA on MCServer. I believe if this scripting language is embedded in Sponge, it will be more useful for amateur server administrators.
Can we seperate ideas vs implementations/patterns/design?
atm i refer all to:
I know I can’t be the only one to notice this. Almost on a daily basis, new users join the forums, and request that one of the following be added:
Permissions
Economy
Anti-Cheat
Log-Block
Super Awesome Mega Great Feature That Is Explained In One Sentence
While its all well and good that people would like to contribute ideas, suggestions, and feedback to Sponge, I think its critical that a couple of things are addressed, at a global pinned level. Please note none of this is meant as a personal…
4 Likes
+1 I agree, Sponge Feature Requests would be nice to have
Mabye a better idea is to split “SpongeDevelopment” in “SpongeCore” and “SpongeFeatures”
What I mean with SpongeCore?
+100000 I totally agree! Development on Sponge is sssllllllllooooooooooowwwwwwwwww