Please see this link for the crash report. I’m not sure if I understand what happened or if it’s related to Sponge. Thanks!
there’s some chunk issue, not sure if it is Pixelmon related or not but deleting the chunk fixes the problem
Can you help identify the chunk and explain how I would delete it? Also, what if there’s valuable building there?
Here’s the second crash report that gets generated as well Second crash report? · GitHub
the way i’ve been doing it on beta1 is by checking who logged in last (/logs/latest.log) and putting their location into
https://dinnerbone.com/minecraft/tools/coordinates/
then download that region file, copy it (backup), locate the chunk using NBTExplorer, deleting and saving, then upload and reboot server
The only downside is when a player walks into a corrupt chunk
How do I know which specific chunk to delete in NBTExplorer? Just the X, Z for the chunk section on dinnerbone?
the tool i linked shows the chunk (y is irrelevant)
I ended up rolling back my map due to the corruption. Hopefully it doesn’t happen again.
I rolled the entire map back and I’m still having this problem. I don’t think the rolled back version could have been corrupted at all. Could you take another look at it and see if there’s anything else I could do? Here’s the latest crash report. Crash Report · GitHub. Also here’s another with a message about a pixelmon item if it helps Notice Pixelmon Box Item Line? · GitHub.
Should be fixed by this commit