Status Update - API Release Edition (Not the usable server)

cant wait till there is a server build available. id like to get a test server going so i can figure out how to transition from spigot to sponge.

for the transition, you can hope that all your plugins have been ported by the developer(s). Or, we can see if we can get pore running, to work on top of sponge and use bukkit plugins, which I believe are basically the same as spigot plugins.

Well most of the more major plugins would probably have been ported by the time that it releases, like LWC and WE/WG. I can get a server running with just those plugins and a permissions system, for the most part, although it would pretty much be just a vanilla server at that point.

Worldedit, Worldguard, and CommandBook will be ported over to Sponge. @sk89q may confirm this.

Heres what I want to know. Will there be versions of sponge for older versions of Minecraft like 1.6.4 and 1.7.10 or is this project only going to work with 1.8
Because I own a modpack on the technic launcher and because of the bukkit issues Cauldron/MCPC+ shutdown and I now have no way of running a forge server with plugins.

Sponge is aready a bukkit coremod. when development of mods catch up to sponge, sponge will simply be another mod in the pack and plugins will work just as usual. I am not aware of any backwards compatibility like this, and I doubt it, but mod development will certainly eventually catch up.

You mean a ‘Forge coremod’ :wink:

1 Like

You’re right. I brainfarted. Back on topic, if we can’t put plugins in a sponge build after using git to clone the repo, using gradle to configure it, then building with the IDE, how are we supposed to test the plugins?

1 Like

You can write tests, but as for testing on an actual server, there’s not much you can do right now.

I’d advise you to follow the progress of the Forge implementation, to see if/when the features required by your plugin are implemented (and possibly make a PR).

2 Likes

I’d say that it’s unlikely that a version of sponge will be ported back to the older versions of mc, as far as forge is concerned. The core mod stuff in forge was added in mc 1.7.10. However it doesn’t mean that a third party couldn’t try to do a port at some time in the future.

coremods have existed a while before 1.7… But a packport of the Forge version would require clients to have Forge. Joining a Forge server without requiring Forge on the client was added in 1.8

Is it just me or why are all the github links 404’ed ?

Copied from the front page